Thought i'd give a suggestion to help, If you've gone to Alduin's Wall you already know about how you have one point an animation happens where you sacrifice your own blood, Maybe you could make a higher tier that uses that animation as part of an option to gain Dragonborn Blood making an improved version of the normal blood weapons and armor, But only becomes available if you've done certain things first one being you have to slay the first dragon to make them start spawning.
Ooh you need to take this even further. What if the blood in the steel actually caused the weapons to become vampiric as in if you don't kill people with them they lose their power and become normal iron weapons (damage reverts to iron) but while fed they scale with you and have the drain life effect on them. You could use the enchantment charge as the blood pool for these weapons so the mechanics already in the game. Oh and Wiikki's "Lilith's Tools" could provide a great selection of models for these malevolent blood sucking weapons too. Good luck on the project!
I think there needs to be some really dark, occult looking blood armor. There needs to be a beating heart on it somewhere. This idea may spawn some pretty cool stuff.
That's basically the plan at the moment. Now that the perk works, and every human, elf, and orc drop certain bloods, I'll get to work on making blood ingots and blood gear.
I would consider using it however I have already to many iron ingots ... iron ore is very common so I don't really see why I would use it. The idea is nevertheless a good one.
Right now it's in a really basic state. Hopefully, the end of this will have stronger iron, steel, orc, and elven ingots that are more powerful than Vanilla. But for now, it's so basic it's looped around and become acidic.
11 comments
It's literally s#*! and I love it.