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Activity logs
This page was last updated on 14 July 2021, 4:22PM
- Changelogs
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Version 3.0Beta
- Removed SKSE dependency. Nearly all scripts have be rewritten/updated.
- Added USLEEP compatibility/dependency. No longer requires USKP.
- Added in-game configuration menus accessible by spell or at the statue of Shalidor in the mage's college. These are disabled by default if SKSE and SkyUI are present.
- Removed Chain Lightning safety feature because of certain circumstances that could cause enemies to not take damage (see bug reports for more info).
- Added options to update on level up and update on gaining perks. These are included to assist updating the buffs when SKSE is unavailable.
- Fixed a UI/description bug affecting all cloak spells.
- Multiple improvement and optimizations were added to all scripts.
- Removed old Brawl Bug Patch resource files, and added Modern Brawl Bug Patch.
- Reverted how the Unhindered Magic buffs keep track of mage helmets like the Dragon Priest Masks to a keyword based system.
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Version 3.0.1a
- Updated .esp to most recent version. This should fix a bug where the NPC buffs menu in the MCM did not appear.
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Version 3.0.1
- Fixed an error preventing removal of spell power cap when using unbound linear scaling method.
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Version 2.2
- Fixed a bug that prevented changing the Scaling Factor and Cost Decrease Per Mastery Level settings in the MCM.
- Incorporated UDGP changes for DLC1ReanimateFFAimed25 magic effect (Vampire Lorde Reanimate effect).
- Added No Absorb/Reflect flag to Awakened Magicka spells. Also added Ignore Resistances flag to some of these spells. This should prevent NPCs from absorbing the effect, so that NPC buffs are applied correctly (and without the absorb visual effect).
- Removed ArmorHeavy/ArmorLight Keywords from Dragon Priest Masks and several other artifacts helmets (reinstates a previous change that had been reverted in version 2.0).
- Added an Elemental Weapons Patch (re-enables scaling of elemental enchantments on weapons, based on Augmented Element Perks).
- Fixed a few minor bugs in the MCM.
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Version 2.1
- Added compatibility with Ordinator.
- Fixed a bug where Nonlinear and Tapered scaling curves were giving incorrectly scaled buffs.
- Fixed a few minor bugs in the MCM.
- Packaged all options and patches in a new installer (provided by Nazenn).
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Version 2.0
- Added the option to apply spell scaling buffs to NPCs. The feature requires the use of a SkyProc patch, created by a patcher (compatible with the current version 2.1.3a of USKP) that is included in the download.
Updated for changes in USKP up to version 2.1.3a, including removing changes to a few forms that were identical to the USKP.
Added automatic compatibility with PERMA and SPERG. A separate patch or merge file is no longer required.
Changed the way buffs are applied to the Player. The new method is quicker and more efficient.
Added alternate spell scaling to a number of spells, including the Vampire Lord's Raise Dead ability. A patch is provided to let the new scaling to work when used together with Better Vampires.
Moved the Chain-Lightning fix from the Balance Tweaks patch to the main file.
Reverted changes to PerkSkillBoosts. There will no longer be any conflict with mods that make changes to this perk. However, any mod that changes AlchemySkillBoosts will need a compatibility patch.
Reduced the duration of Paralyze and Mass Paralysis in the Balance Tweaks patch.
Changed the method used by the Unhindered Magic spell cost reduction so that it recognizes Dragon Priest Masks and other artifacts without requiring changes to their forms. Consequently, most of these forms are no longer altered by Awakened Magicka, improving compatibility with other mods that alter these items.
Removed changes to spell school Mastery Perks. These changes only altered the perk description to reflect the reduced spell costs provided by the mod. However, in order to improve compatibility, these forms are no longer changed by Awakened Magicka.
Reverted Magicka regeneration rates, including those granted by the Recovery Perk, to their Vanilla values. Awakened Magicka is intended to INCREASE the importance of investing points in Magicka. Increasing the regeneration rates runs counter to this goal. If regeneration rates are seen to be too low, I may increase the values somewhat, possibly in the Balance Tweaks patch.
The previous method of adding buffs to the player had a limitation that imposed a hard cap on spell scaling of 511.5% increased spell power. While not noticeable for the Nonlinear, Tapered, and Traditional Linear settings, this cap could be reached when the Unbounded Linear mode was selected. However, with the improved method of adding buffs to the player, the hard cap on the Unbounded Linear scaling method has been effectively removed.
Fixed a bug where choosing to scale spell power off total Magicka actually applied buffs based on the current Magicka at the moment the buffs were applied, instead of the maximum Magicka. The new code correctly scales off of maximum Magicka, and properly accounts for all Magicka gained from enchantments, racial abilities, and any other sources.
Added an option to update player buffs whenever an equipment change occurs. This is primarily intended for use when opting to scale off the players maximum Magicka, so that the buffs applied reflect Magicka gained from enchantments.
The mod now uses the GMST settings for Magicka increase per level when calculating buff magnitudes. This setting can be changed to a custom value if using a mod that overrides the default behavior when leveling up. Changing this setting will not change the amount of Magicka gained per level; it is only used internally when applying buffs.
Added an option to set a custom starting Magicka level for use when computing buff magnitudes. As with the Magicka increment, changing this setting will not change the player's starting Magicka pool; it is only used internally as a baseline for computing buff levels, and is useful when used in conjuction with any other mod that alter's the starting Magicka.
Added support to save/load all MCM settings using JContainers, if it is installed.
All scripts are now packaged in a .bsa.
- Added the option to apply spell scaling buffs to NPCs. The feature requires the use of a SkyProc patch, created by a patcher (compatible with the current version 2.1.3a of USKP) that is included in the download.
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Version 1.2
- Updated description for Dragon Priest masks Nahkriin and Vokun so they correctly state that they now increase spell power
- Sorted Masters (should fix warnings in Wrye Bash)
- Improved uninstallation routine
- Added FISS compatibility. You can now Save/Load all MCM settings
- Added options to Enable/Disable all buffs, and an option to restore all settings to their defaults
- Fixed a bug where the option to update on in interval could not be selected under certain circumstances
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Version 1.1
- Fixed a bug where Unbounded Linear was capped at around +260% Spell Power
- Added an option in the MCM to ignore Perk requirements when applying buffs. When selected, Buffs will always be the maximum possible value, with spell power buffs based solely on Magicka.
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- Author's activity
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July 2021
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14 Jul 2021, 4:22PM | Action by: jimkaiseriv
Attribute change
File 'Awakened Magicka' category changed to Optional files.
September 2017
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06 Sep 2017, 10:39PM | Action by: jimkaiseriv
Attribute change
Awakened Magicka Retroactive Fixes small description changed
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04 Sep 2017, 11:13PM | Action by: jimkaiseriv
Attribute change
Awakened Magicka Retroactive Fixes version changed
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04 Sep 2017, 11:11PM | Action by: jimkaiseriv
File added
Awakened Magicka Retroactive Fixes
August 2017
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21 Aug 2017, 5:19PM | Action by: jimkaiseriv
Changelog added
Change log added for version 3.0.1a
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21 Aug 2017, 5:17PM | Action by: jimkaiseriv
File added
Awakened Magicka
July 2017
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31 Jul 2017, 10:12PM | Action by: jimkaiseriv
Changelog added
Change log added for version 3.0.1
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31 Jul 2017, 10:01PM | Action by: jimkaiseriv
File added
Awakened Magicka
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31 Jul 2017, 9:55PM | Action by: jimkaiseriv
Changelog added
Change log added for version 3.0.1
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31 Jul 2017, 9:53PM | Action by: jimkaiseriv
File added
Awakened Magicka
February 2017
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19 Feb 2017, 12:38AM | Action by: jimkaiseriv
Attribute change
long description changed
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19 Feb 2017, 12:38AM | Action by: jimkaiseriv
Permission change
author changed their file credits
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14 Feb 2017, 9:49AM | Action by: jimkaiseriv
Attribute change
long description changed
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14 Feb 2017, 3:18AM | Action by: jimkaiseriv
Attribute change
long description changed
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14 Feb 2017, 2:37AM | Action by: jimkaiseriv
Attribute change
file visible to the public
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14 Feb 2017, 1:15AM | Action by: jimkaiseriv
Attribute change
long description changed
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14 Feb 2017, 1:14AM | Action by: jimkaiseriv
Permission change
author changed their file credits
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14 Feb 2017, 1:14AM | Action by: jimkaiseriv
Attribute change
long description changed
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14 Feb 2017, 12:34AM | Action by: jimkaiseriv
Changelog added
Change log added for version 3.0Beta
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14 Feb 2017, 12:31AM | Action by: jimkaiseriv
Changelog added
Change log added for version 3.0Beta
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- Mod page activity
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May 2024
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25 May 2024, 11:21PM | Action by: Anthoney95
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'Awakened Magicka'
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19 May 2024, 10:38AM | Action by: PlYsf
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'Awakened Magicka'
April 2024
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11 Apr 2024, 9:56PM | Action by: RoamingAfrican
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March 2024
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30 Mar 2024, 5:50AM | Action by: Tarva759
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February 2024
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15 Feb 2024, 12:50PM | Action by: T4ExApOPhiS
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12 Feb 2024, 12:18AM | Action by: athrowawayaccount0000
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11 Feb 2024, 4:31AM | Action by: thunderload
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01 Feb 2024, 12:04PM | Action by: UnCroissant
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January 2024
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11 Jan 2024, 12:02AM | Action by: CaptanNemo
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December 2023
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26 Dec 2023, 11:52AM | Action by: Arcstur32
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06 Dec 2023, 11:47PM | Action by: SwolfLunique
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03 Dec 2023, 2:25AM | Action by: tesnitrojack
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November 2023
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24 Nov 2023, 3:29AM | Action by: Louisschiffer
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01 Nov 2023, 5:46AM | Action by: Riza357
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September 2023
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12 Sep 2023, 8:14PM | Action by: gagafracassada
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'Awakened Magicka'
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