Skyrim

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Phitt

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Phitt

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27 comments

  1. Debatemaster1
    Debatemaster1
    • member
    • 2 kudos
    This 100%. A real RPG should have consequences and rewards for everything.
  2. deleted150923488
    deleted150923488
    • account closed
    • 9 kudos
    ''Role-playing? What's that?''

    -Modern Bethesderp
  3. AxelMelo
    AxelMelo
    • member
    • 0 kudos
    Great fix, but like always, the noob moders do a wrong change, add perks, your mod its more a fix than a tweak, there is betters perks mod conflict whit this cause the unnecesary perk of your mod
    1. Baron Of Hell
      Baron Of Hell
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      • 25 kudos
      Sorry if I am not understanding you but it sounds like you are saying the perk added by this mod will conflict with perk overhaul mods. If that is what you are saying you are wrong. This mod doesn't change or replace any perks. This mod adds a new perk that is auto added to player when you install it. So it will work with all perk mods.
  4. Baron Of Hell
    Baron Of Hell
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    • 25 kudos
    Does this work with NPCs or just the player character?
    1. civilizationace
      civilizationace
      • supporter
      • 0 kudos
      I'd also like to know the answer to this, please.
    2. Baron Of Hell
      Baron Of Hell
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      • 25 kudos
      Hello Baron from the far far past. To answer your question NPCs are not effected by this unless you are using a mod that gives NPCs random perks.
  5. wherediditrun
    wherediditrun
    • premium
    • 11 kudos
    Thank you. Amazing fix, and I call it a fix, not a tweak. Developers should had this implemented at initial release. However few issues:

    I don't understand why you gave green light for light armor? Should effects just as much or ever so slightly less. Again a lot of people run perk overhauls making light armor / heavy armor has it's distinct benefits.

    And in vanilla light armor > heavy armor by miles anyway due to flat tempering bonuses and final heavy armor perk (reflect damage) being utterly useless in expert and above difficulties.

    Would be nice if there was an option for version without buffs. I already go crafting overhaul and perk overhaul. Don't need more buffs for no armor really. And I'm not going to remove those mods by any stretch of the imagination.

    ***

    To summerize: Generally the differences are .. too damn high. And heavy armor is punished too much, while light armor is not punished enough. Wearing robes does not need additional buffs. I guess gonna need to run light armor boots :/ just to bring my character more in line balance wise.

    That would be all. If you could provide a different version or even better SkyUi where we could scale magicka price increases and opt-in opt-out from buffs would be amazing.

    Lol but I guess creater is gone for good. :/
  6. Emmauz
    Emmauz
    • member
    • 0 kudos
    Works like a charm,but it doesn't work if equipping a non-cloth piece of armor in abnormal sloth (like leather pants or customized armors)
  7. Apollyna
    Apollyna
    • supporter
    • 9 kudos
    This is one of those things that absolutely should have been in the vanilla game. Thanks!
  8. bosmer96
    bosmer96
    • member
    • 0 kudos
    does this mod affect NPCs aswell?
  9. Anegative
    Anegative
    • member
    • 0 kudos
    I love it. I really appreciate the work and would highly recommend
  10. erkeil
    erkeil
    • BANNED
    • 126 kudos
    Since three months this mod is strongly suggested to use with ERSO overhual!
    Great and too much under-appreciated mod!
    Endorsed and loved!