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The Crusader of Meridia

Not all of the Daedric Lords treat the lives and souls of mortals as mere playthings. Meridia, the Lady of Infinite Energies, has a great and everlasting hatred of the undead. Called to Her service by discovering Her beacon amidst a treasure hoard in Skyrim, the Paladin now works primarily to eradicate evil from the darkest corners of Skyrim - vampires, Draugr and necromancers. A Crusader of Meridia can even conjure beings from Her plane.

Recommended Race: Breton. Their Conjuration boost means you can be using Flame Atronachs efficiently by just level 3.

Stats: 2 Magicka | 3 Health | 2 Stamina. Since you've got summons, you can concentrate more on the offense, but it means you need more magicka to use all 3 spell schools effectively (Conjuration, Restoration, Alteration.

Perk Spread: Level 20 | Level 40 | Level 60

Bonus Skill: Conjuration. A Crusader of Meridia can summon beings from Meridia's plane of Oblivion to assist him. These Flame Atronachs and Flaming Familiars assist the Crusader in long-range combat, with the explosive capabilities of the Flaming Familiars and the incredible accuracy of the Flame Atronach. Key perks are just up to Apprentice and all the way up the Atronachs side.

Equipment: Custom Enchanted Ebony Armor/Boots/Gauntlets, Mage's Circlet, Ebony Sword, Dawnbreaker. This takes you up the Heavy Armor side of Smithing to Ebony Smithing.

Gameplay: Flame Atronachs are excellent shots, able to hit even Dragons mid-flight, and a flaming familiar can sniff out enemies inside dungeons. This means that a Crusader of Meridia can focus his full attention on melee combat and let his summons deal with foes at a distance. Once 2 ranks of Summoner are unlocked, Flaming Familiar has a massive range, allowing it to almost be used as a Fireball spell.

Special Move: Foehunter Hound

Requires: Conjure Flaming Familiar, Detect Spell

A flaming hound can bring from their holes to face you in combat. First cast a detect spell to discover their location, and then conjure a Flaming Familiar nearby - once you have ranks in Summoner it has an astounding range. The hound will charge off after them, and explode when it gets close, drawing foes out to face you. Excellent when fighting enemies in a large space.

enchantments: Armor of Toughness - Fortify Health (Fortify Stamina)
Bulwark Gauntlets - Fortify Heavy Armor (Fortify One-Handed)
Blademaster's Boots - Fortify One-Handed (Fortify Stamina)
Amulet of the Mage - Fortify Magicka/conjuration
Spellward - Resist Magic (Fortify Block)
Ring of the Patron - Fortify Conjuration(Fortify Health)

You should only use Dawnbreaker against enemies weak to fire/magic, or obviously undead. While it does have well over 1000 charges, recharging it at times can get a little annoying. Remember to trap souls with either an enchant Your Ebony Sword with the Soul Trap spell!