Skyrim
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Tlaffoon

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Tlaffoon

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7 comments

  1. Edoserax
    Edoserax
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    • 38 kudos
    This is good stuff, thank you. I was concerned first because it's only one object, but really its makeup is malleable and leaves much open to any creative imagination. And as others have remarked it is frikken huge.

    I may name one of the NPC in my mod after you as acknowledgment--if that's cool.
  2. SPH1
    SPH1
    • member
    • 15 kudos
    How does one use this? Do not see it in the CK.
    1. Edoserax
      Edoserax
      • supporter
      • 38 kudos
      You probably figured this out by now but I may as well put it here for others with the same question.

      First merge it with the skyrim data folder. Then in the CK, you need to make a new static, assign the nif for this file to the static in the given box, name it, set its parameters. Then just drag it onto your render window like any other static.

      Then of course in order to export it in any mod you do, you need to follow the filepath where it is installed, just as you would say.. with face nifs or scripts etc. if you don't do this then whoever plays it is going to find only what you put in the place floating in the air
  3. avrie
    avrie
    • member
    • 5 kudos
    Thanks Tlaffoon, I think I've figured the optimal scale. It's 0.75, and the entryway is still large enough to fit a double-width wooden stair inside. I'm currently in the process of using it to build a thane's castle near Riverwood, on the slope of the mountain overlooking it. Inside the slightly diminished shell keep there'll be the hall and some crafting facilities. And most of the stuff will be in the bailey below.
  4. avrie
    avrie
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    • 5 kudos
    Wow, this thing is huge. As far as I know, such shells were constructed around wooden halls built on mottes. I tried several wooden structures from vanilla Skyrim, only the Whiterun jarl's hall was large enough to fill most of the space inside.
    1. Tlaffoon
      Tlaffoon
      • member
      • 46 kudos
      This particular style off castle would actually have multiple buildings inside of it such as smithy, kitchen, hall, and housing..I can see where trying to fill it with one building would be awkward lol. Also I can't remember the scale this building should be but you might have it to large. I believe if you look at the doorway inside of the building attached to the wall it should be between 7-10ft tall.
  5. bjs336
    bjs336
    • member
    • 154 kudos
    this will be handy Thanks for sharing!