i put some items on the displays and now it won't let me pick them back up, it says i lack the required item!?! now im going to have to go back to a previous save so i can get my stuff back and will unintall.
Random observations: The doors to Dawnstar, Winterhold and Morthal say "Open Skyrim" rather than their location name. Some items float when displayed on shelves, no pattern that I have noticed yet except most items float on top shelf of armor display near Winterhold Door. Is there supposed to be an item activator on the closed display case between Ebony Blade and The Rueful Axe?
I will keep looking but that is all I have noticed so far. Really like the overall set up so far. Being able to display items not normally displayable is a sweet new option.
As soon as I have time, I will try to work on your comments. I can make the doors show the name of the cities they lead to, and I will try adding larger shelves (in surface area) for the misc. items and the armor. That might fix the floating problem, and you might be able to place the larger armor and the kettel and such as well without problems. But I have to try that. Oh and the closed display case is just a regular one. It doesn't have an activator. That's why I had that one closed
I will add the location of (at least one) of the entrances in the description. I'll make a screenshot of that. As for the mod: I will have to look into it. I left a auto-store option out on purpose, but I might make a version which does have that. (I believe General Stores does that, for all of Skyrim, but I have to look into it)
8 comments
Random observations:
The doors to Dawnstar, Winterhold and Morthal say "Open Skyrim" rather than their location name.
Some items float when displayed on shelves, no pattern that I have noticed yet except most items float on top shelf of armor display near Winterhold Door.
Is there supposed to be an item activator on the closed display case between Ebony Blade and The Rueful Axe?
I will keep looking but that is all I have noticed so far. Really like the overall set up so far. Being able to display items not normally displayable is a sweet new option.
I would second a request for General Stores.
Thank you for this mod.
I can make the doors show the name of the cities they lead to, and I will try adding larger shelves (in surface area) for the misc. items and the armor. That might fix the floating problem, and you might be able to place the larger armor and the kettel and such as well without problems. But I have to try that.
Oh and the closed display case is just a regular one. It doesn't have an activator. That's why I had that one closed
Thanks for your tips and comments!
2) General Stores support please (http://www.nexusmods.com/skyrim/mods/18340/?)
I'll make a screenshot of that.
As for the mod: I will have to look into it. I left a auto-store option out on purpose, but I might make a version which does have that. (I believe General Stores does that, for all of Skyrim, but I have to look into it)