NOTE: This is a tiny mod but may help someone like me.
Makes a small edit to PerMa when used with Extended IO to allow Ranged Weapons perk tree to show missing data .
If this patch is hosted by raulfin I will take down the page. It would help more users over there than here. But in the meantime this may help another user.
You can fix the problem without this mod by using Tesedit. Just edit the record as shown below:
Deals mainly with typing loose ends and getting ready for the Greybeards. First dragon killed. And last 30 minutes us a face cam. This feature will be vastly improved next episode.
This patch is apparently unnecessary now, the newest Perma removes the need for it. Someone posted in the Perma bug forum about the missing ranged weapons tree, and it was traced back directly to this patch. Props to the patch authors though, it was a handy fix when it was still needed!
Hi Tony, I have also experienced the same problem. I took a closer look at the esp in TES5Edit and I am finding some problems.
[00:00] Checking for Errors in [0A] PerkusRangedPatch.esp [00:00] AVMarksman "Marksmanship" [AVIF:0400044E] [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [00058F61] < Error: Could not be resolved > [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA52B] < Error: Could not be resolved > [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA52F] < Error: Could not be resolved > [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA531] < Error: Could not be resolved > [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA534] < Error: Could not be resolved > [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA538] < Error: Could not be resolved > [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA554] < Error: Could not be resolved > [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013D2DDD] < Error: Could not be resolved > [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [0128EA45] < Error: Could not be resolved > [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA555] < Error: Could not be resolved > [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA557] < Error: Could not be resolved > [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA559] < Error: Could not be resolved > [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA542] < Error: Could not be resolved > [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA53F] < Error: Could not be resolved > [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA549] < Error: Could not be resolved > [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA551] < Error: Could not be resolved > [00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA552] < Error: Could not be resolved > [00:00] All Done!
Load order is as follows: PerkusMaximus Master.esp PerMa Expansion I - Wintermyst.esp PerkusMaximus Mage.esp PerkusMaximus Thief.esp PerkusMaximus Warrior.esp PerMaDefIuffedPerkDescriptions.esp PerkusRangedPatch.esp
I ended up making my own patch but this is definatly broken for me. since the FormID is different then the PerkusMaximus_Warrior.. its coming up as 0400044E instead. I am using Alternate by the way..
33 comments
NOTE: This is a tiny mod but may help someone like me.
Makes a small edit to PerMa when used with Extended IO to allow Ranged Weapons perk tree to show missing data .
If this patch is hosted by raulfin I will take down the page. It would help more users over there than here. But in the meantime this may help another user.
You can fix the problem without this mod by using Tesedit. Just edit the record as shown below:
http://www.nexusmods.com/skyrim/mods/83475/?
http://www.nexusmods.com/skyrim/mods/72594/?
Version 1.3 just released, excellent addon to populated series and SOT mods!
Please try it out and if you like endorse! Refuse and answer to pinhead!
Episode 10
Deals mainly with typing loose ends and getting ready for the Greybeards. First dragon killed. And last 30 minutes us a face cam. This feature will be vastly improved next episode.
It disappear the perk tree, I have try both versions and it does the same.
If that does not work, go to www.pastebin.com and THERE paste your mod order, then come back here and ONLY post the url.
[00:00] Checking for Errors in [0A] PerkusRangedPatch.esp
[00:00] AVMarksman "Marksmanship" [AVIF:0400044E]
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [00058F61] < Error: Could not be resolved >
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA52B] < Error: Could not be resolved >
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA52F] < Error: Could not be resolved >
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA531] < Error: Could not be resolved >
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA534] < Error: Could not be resolved >
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA538] < Error: Could not be resolved >
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA554] < Error: Could not be resolved >
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013D2DDD] < Error: Could not be resolved >
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [0128EA45] < Error: Could not be resolved >
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA555] < Error: Could not be resolved >
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA557] < Error: Could not be resolved >
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA559] < Error: Could not be resolved >
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA542] < Error: Could not be resolved >
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA53F] < Error: Could not be resolved >
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA549] < Error: Could not be resolved >
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA551] < Error: Could not be resolved >
[00:00] AVIF \ Perk Tree \ Node \ PNAM - Perk -> [013AA552] < Error: Could not be resolved >
[00:00] All Done!
Load order is as follows:
PerkusMaximus Master.esp
PerMa Expansion I - Wintermyst.esp
PerkusMaximus Mage.esp
PerkusMaximus Thief.esp
PerkusMaximus Warrior.esp
PerMaDefIuffedPerkDescriptions.esp
PerkusRangedPatch.esp
I ended up making my own patch but this is definatly broken for me. since the FormID is different then the PerkusMaximus_Warrior.. its coming up as 0400044E instead. I am using Alternate by the way..