This one will be here for legacy reasons until such time as I think it's ready to be taken down.
Q.How will it affect my game's performance? A. I don't know. You'll have to test it and see how it works out for you.
Strongly recommend keeping Dawn of Skyrim 1.2 with you if you intend to use it with Open Cities. This is because I may not be able to keep up with the pace of updates.
is the rat bug patched? Also I noticed that the shrine to the daedra in windhelm on the roof of the Hlaalu shack in the gray quarter is missing the wall and you can fall through the roof... it's only present with the patch, is there any way you can fix this?
Does anyone have a recommendation good place to find information and or a tutorial on how to c.reate a patch like this? I would really like to try and move the objects from the JK's overhauls into the open cities world space. Could it be as simple as changing the location with TES5edit? I've done some experimenting with that but no luck, And I am honestly not sure where to begin.
Didn't know it had been updated, sorry. I'll see if the patch needs updating as well.
edit: looking at the changelog for OCS, sounds like the patch should work? If you experienced any issues with 2.0, please describe the problem and I'll get on it.
Thanks for this compatibility patch for dawn of Skyrim I prefer these city mods over JK and others as they do not give the fps drops others do and also have a lot of interesting details that make it stand out.
One big issue that can not be overseen is the market in Solitude. The new stands do not appear.
Wha-aat? Will look into it as soon as I have time (tho seriously, one would think one would have noticed something as major as that before uploading. Oh well.)
50 comments
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- disabled a few clipping objects
- moved Commander Caius' chair so it doesn't clip into Cinia's
- navmeshed sitting area next to the Winking Skeever
The changes are minor so if you don't want to update, nothing game-breaking will happen. : )
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Please keep an eye on steve25469's Open Cities Patch Central for further development on OC patches.
This one will be here for legacy reasons until such time as I think it's ready to be taken down.
Q.How will it affect my game's performance?
A. I don't know. You'll have to test it and see how it works out for you.
Strongly recommend keeping Dawn of Skyrim 1.2 with you if you intend to use it with Open Cities. This is because I may not be able to keep up with the pace of updates.
Do not use with DoS 1.1
This is working for solitude for me but I'm getting CTD's outside of whiterun
Thanks.
shortlytomorrow.edit: right, it's up under its own forum.
edit: looking at the changelog for OCS, sounds like the patch should work? If you experienced any issues with 2.0, please describe the problem and I'll get on it.
I prefer these city mods over JK and others as they do not give the fps drops others do and also have a lot of interesting details that make it stand out.
One big issue that can not be overseen is the market in Solitude. The new stands do not appear.
For the rest only small issues.
CK
Already happy with this conversion. Open Cities rocks !
Especially with the Dawn of Skyrim
Must have been a load order or orther error. With 250+ active mods hardly to avoid.
Thanks for this patch. Dawn with Open Cities Rocks. No FPS drops and much better cities.
CK