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Tonycubed2 - Sands of Time Team

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tonycubed2

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  1. tonycubed2
    tonycubed2
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    Follow Me! in action, produced by the awesome GamerPoets!




  2. tonycubed2
    tonycubed2
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    Changelog for 2.1:

    1) insaneplumber went insane and carried over missing data from unofficial patches. So now fully compliant with all Unofficial patches.

    Changelog for 2.0:

    1) All USKP changes are included as of 10/1/2015

    2) Added the changes needed so hostiles npc will now swim after the player and engage in combat while in the water.

    Enemies will still also follow the player through different zones, such as following the player from a cave to the surface.

    Vlaka was the first modder to have the idea for swim after me. He offfers standalone versions at : http://www.nexusmods.com/skyrim/mods/41637/?
  3. tonycubed2
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    Please visit our EPIC (to be) YouTube Channel at: https://www.youtube.com/watch?v=KSvyy-Y2CxI

    Subscriber 100 gets my everlasting thanks and a shoutout in a video! Will also make a character in SOT based on you.

    None of our goals can happen without you. SOT mods would not have happened without our fans, we humbly ask for your support in YouTube. Typical initial videos will showcase SOT mods as I attempt to finally finish Bleak Falls Barrow. But other videos will be published such as tutorials and reviews.

    Latest Video (I promise they will steadily get more epic, or at least funnier): Episode 4

    https://www.youtube.com/watch?v=zCGs-h1fZsY&feature=youtu.be

  4. crogaroth
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    Only the version with swim combat/swim after me is incompatible with race mods. The follow me only optional file is fine with race altering mods (Imperious/Disparity). FWIW
    1. tonycubed2
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      y7ou would need a patch, like a ssedit / tesedit merged patch
    2. ThiagoRock97
      ThiagoRock97
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      I know the mod is kinda old and so is LE, but I would really appreciate it if you could explain or point me to a guide to patching/merging plugins together. This mod gives immersion a nice boost, but Imperial Races is mandatory for character roleplaying...
  5. ZECKe666
    ZECKe666
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    Awesome mod works the other way arround as well!Just saw one of the bandits spawned from Genesis fleeing into Gerdurs House after half of Riverwoods Population was beating the crap out of him ofc they all followed and inside was still Ralof i just went inside to enjoy the show ;)
    1. tonycubed2
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      ha!  that is so cool!!! wish i had seen it.
  6. jedp15
    jedp15
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    Does this affect creature NPCs, like bears, wolves, etc?
  7. ceano
    ceano
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    Like the idea of the mod but how fair is this?....
    "2) Added the changes needed so hostiles npc will now swim after the player and engage in combat while in the water."
    ...when you cant use combat in water to defend your self?!
  8. Diakon454
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    Does it affect followers? I noticed my houscarls have difficulty following me into water, and while they may swim after me on the surface, they won't dive with me.
    1. tonycubed2
      tonycubed2
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      Followers don’t dive
    2. Kreyd
      Kreyd
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      I noticed the same thing when near water or bridge, follower start to act strangely(vanilla or custom), they start to "pause" during follow and go around the bridge to swim instead of taking bridge.
      Happened a lot to me on a new game/save near Riverwood.

      So I had to uninstall the mod unfortunatly, and it solved the issue.
    3. ceano
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      Removed...
      Posted in wrong place
  9. kipcabral
    kipcabral
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    how does this fare with mods that adds new NPC? does it need compatibility patches? or about mods that alter NPC's AI?
    1. tonycubed2
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      No patches needed. Ever .
  10. LuluAshfield
    LuluAshfield
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    Quick Question: Can I merge it with other ESPs thorugh "Merge Plugins" tool?
    1. tonycubed2
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      Yes
  11. Tassadar2186
    Tassadar2186
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    Just went through my mod list to optimize it/check for updates and figured out I was running this and NPC Smarter Water AI at the same time. Talk about redundant! XD
    1. MoonKhajiit
      MoonKhajiit
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      Are they incompatible?
  12. MoonKhajiit
    MoonKhajiit
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    ¿Is this compatible with NPC Water AI Scripted? I just fear that would conflict with it because the name of the mod xD.
  13. Esotek
    Esotek
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    I don't know how I played without this up until now. It's so much better. Thanks and endorsed!