Skyrim

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Laacis2

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laacis2

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20 comments

  1. skate913
    skate913
    • member
    • 2 kudos
    2019 thanks your mod is the best he bring a lively and very cheery whiterun

    I'll even save to favorites
  2. ragnarok246
    ragnarok246
    • account closed
    • 13 kudos
    A few issues:

    https://dl.dropboxusercontent.com/u/73140626/enb%202014_10_01%2001_37_29_35.jpg
    https://dl.dropboxusercontent.com/u/73140626/enb%202014_10_01%2001_43_13_75.jpg

    The first image is self explanatory. The second image shows two problems, missing texture obviously (so a certain version of SFO is an absolute requirement; I do have SFO installed but clearly not the same version as you), and the object that is selected is something I don't recognize (is it supposed to be a path or ?).

    Further, you've placed a lot of stuff around Breezehome which is pretty much guaranteed to conflict with something.
    The increase in height of Whiterun Walls... not sure about that but I trust you know for certain it's not going to break the Civil War/Battle for Whiterun?
    Some aspens clip badly into the Temple of Kynareth.
    TES5EDIT shows 2 ITM's and 1 UDR in your esp.

    My personal and petty gripe:
    The 2D leaf blankets on some walls is a bit Minecraft. Maybe it's a texture I don't have a decent variant of. But I'd much prefer to see Ivy there.

    Otherwise it's beautiful, and I hope you'll do a lush version. Endorsed!
    1. laacis2
      laacis2
      • member
      • 8 kudos
      Addressed the issue with lupine texture. Should work now. However the bit with the tree.. Mine is standing in ground firmly. I nudged it a bit just in case. I advice you to take off something else that modifies Whiterun. I did stay away from any quest objects around Breezehome.
      About civil war.. If there is an issue with it, just temporally take the mod off. No savegame issues will occur.
    2. ragnarok246
      ragnarok246
      • account closed
      • 13 kudos
      Nope, not using any other Whiterun enhancing mods. Perhaps your mod requires SFO 2.0 pine meshes? From your screens I'm guessing that's what you're using.
    3. laacis2
      laacis2
      • member
      • 8 kudos
      it could be that... I'll try checking it with no SFO present
    4. laacis2
      laacis2
      • member
      • 8 kudos
      fixed that. You were right. weird how Vurt dealt with the issue with every single pine of this variation go 2 meters in ground..
    5. ragnarok246
      ragnarok246
      • account closed
      • 13 kudos
      Aha, thanks for the fix, I'll give it a whirl over the weekend and report back
    6. laacis2
      laacis2
      • member
      • 8 kudos
      Oh there is the leaf blanket hd texture: http://www.nexusmods.com/skyrim/mods/58565
    7. ragnarok246
      ragnarok246
      • account closed
      • 13 kudos
      Nice, I didn't realise that was the same texture. No more floating trees to report, so thanks for that
  3. matuxlogan
    matuxlogan
    • supporter
    • 0 kudos
    what about the performance?
    1. laacis2
      laacis2
      • member
      • 8 kudos
      Since i didn't add too much stuff i would guess, same as everywhere
    2. Valkasha
      Valkasha
      • BANNED
      • 16 kudos
      Whiterun is one of the heaviest areas on your system. Adding more stuff will of course influence performance. Claiming that adding stuff doesn't affect performance is simply wrong. Plants, grass and trees are heavy performance hitters.
    3. laacis2
      laacis2
      • member
      • 8 kudos
      strange or maybe it's because i use very heavy modded skyrim and flora is currently the biggest killer. Whiterun always run like a clock but going on road towards riften starts killing fps..
    4. laacis2
      laacis2
      • member
      • 8 kudos
      on average density of a forest the amount of content i added is like nothing. Technically whiterun should be less laggy than riverwood.
      Also don't assume that there is a hit before you actually put the mod in and go to whiterun.

    5. Valkasha
      Valkasha
      • BANNED
      • 16 kudos
      There is no need to test it, adding things will affect performance. Just because your system can handle it just fine that doesn't mean there is no hit. The weaker your specs the more you'll notice. Try standing on top of dragonsreach stairs and look down to the city. Measure the fps with and without, you'll see a difference for sure.
    6. laacis2
      laacis2
      • member
      • 8 kudos
      difference= 4 fps. Happy? 4 fps loss and 4.4milion triangles rendered. In Riverwood i'm rendering 6 milion triangles
  4. ArrowBringer
    ArrowBringer
    • member
    • 2 kudos
    looks good , plus no performance hit , tyvm
    Would be really cool if u can do something like this to other city's as well , something basic and performance friendly .
  5. NobleLady
    NobleLady
    • premium
    • 0 kudos
    I love this mod, it has just the right amount of visual improvements i have been waiting for and for me no drop in performance, yey! Endorsed
  6. RexJayden
    RexJayden
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    • 9 kudos
    What happened to the stairs in that last picture?
    1. laacis2
      laacis2
      • member
      • 8 kudos
      Woops.. that's my cornucopia =p