Skyrim
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Apocalympse1992

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Apocalympse1992

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12 comments

  1. SunriseI
    SunriseI
    • member
    • 0 kudos
    Works great with Alternate Start. It's good not to begin like a baby, thanks ! Endorsed
  2. teepeezombie
    teepeezombie
    • member
    • 1 kudos
    This looks good, but it might be nice to preview what each class kits are like. Also, is there a way to make this work with an alternate start mod like Dime's Quick Start?
    1. Apocalympse1992
      Apocalympse1992
      • supporter
      • 3 kudos
      All you have to do is go to Helgen and the Mod should still work.
    2. Squashnoggin
      Squashnoggin
      • supporter
      • 72 kudos
      Thanks for adding the info on 'kits' in the *readme* button above.
      (It might be better to have that info on front page, tho' )

      Squashy wants to know if, say, he chooses 'Thief-kit-perks', then, when Squashy goes to the Standing Stones and chooses 'Thief', is there any conflict?
      What if Squashy chose 'Thief-kit-perks', then Warrior Standing Stone? Or Mage Standing Stone?
      Any known Conflicts?

      Squashy thinks of these things and, well, it hurts...but, he MUST ask...

      Squashy Likes this Idea for a quicker 'start-on-Life-path'.
      Tracking.
    3. Apocalympse1992
      Apocalympse1992
      • supporter
      • 3 kudos
      If your talking about the guardian stones then their should be no conflict and you should still get the bonuses from any of the stones.
    4. teepeezombie
      teepeezombie
      • member
      • 1 kudos
      I can attest that your mod works fine with Dime's Quick Start mod. I went from the cave to the tower in Helgen and picked Thief with perks and kit just fine. Thanks!
    5. Squashnoggin
      Squashnoggin
      • supporter
      • 72 kudos
      YUP!
      Your answer was sufficient to quell the pressure on Squashy's frontal lobe!
      (headache has subsided)

      Thanks. Downloading now!
  3. madpaddy
    madpaddy
    • premium
    • 94 kudos
    Whats in the kits mate ??.
    1. Taffee
      Taffee
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      • 2 kudos
      Check the Read Me file above. Details on the kits are included there.
  4. anubishawk
    anubishawk
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    • 0 kudos
    I just took a look at the guide included in the zip file. The kits are class specific armour and weapons, no details on what, and the 'perks' are a boost to the class skills. Each class skill is set to 50 and all the available perks are active.
    1. madpaddy
      madpaddy
      • premium
      • 94 kudos
      Ok cheers for the info mate.
  5. DemongelRex
    DemongelRex
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    • 17 kudos
    That's a pretty big file; you should expand your description a bit.