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Author: Boni Boy Blue
Version: 1.0
Date: 04/09/2014
Category: Quests and Adventures
Author's Page: http://boniboyblue.uk
Mod's Website: http://www.nexusmods.com/skyrim/mods/57817/
Description
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So, hands up if you have honestly ever done the 125 jobs for the Thieves Guild without the use of a mod or some sort of cheat. If you have then I take my hat off to you. Personally, I have never done it, it was just too much to ask so I decided to change that while still being able to play the questline.
The following mod is a replacement script that brings the job requirements from 125 down to 25. I have tested this myself by doing 5 jobs each in the major holds in my current playthrough.
I also share with you the source as an optional file incase you wish to change the amounts yourself to fit your own needs.
Detail
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So, with the changes this is how things work. I'll leave in brackets the old amount.
- Jeweled Candlestick appears after 5 jobs. (5)
- Ornate Drinking Horn appears after 10 jobs. (15)
- Golden Ship Model appears after 11 jobs. (25)
- Golden Urn appears after 13 jobs. (35)
- Jeweled Goblet appears after 15 jobs. (45)
- Jeweled Pitcher appears after 17 jobs (55)
- Jeweled Flagon appears after 20 jobs. (75)
- Safe appears next after 25 jobs. (125)
Incompatibilities
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This mod replaces the TGREnablerHandlerQuestScript.pex script file so any other mod that does this will be
incompatible.
NMM Installation
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- Download main file
- Activate in Nexus Mod Manager.
Legal and licensing
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You may use the content as you please, no permission or notification required.