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Thalioden

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Thalioden

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112 comments

  1. InterstellarSquid
    InterstellarSquid
    • member
    • 0 kudos
    Using this with ESP Races & Live Another Life mods, and I finally have a start I can appreciate!  Thank you!  I was having trouble coming up with reasonable RP reasons why my character was so "awesome" from the beginning.  Why is every skill 15 from the beginning?  Starting at 5 is much more challenging and fun, and the bonuses and  equipment make things better.  Started as a Healer with the College of Winterhold - and promptly got my butt handed to me by the draugr of Saarthal... just like I should expect from a newbie mage apprentice!

    So far, everything is working in an expected and advertised manner.  Too bad this isn't more well-known; had to dig around on the web to find out it existed.
    1. Lotus97
      Lotus97
      • member
      • 6 kudos
      The skills starting at 5 was partially so you could level up quicker, but also do account for the 'fortify' effect on major skills
  2. mononoki
    mononoki
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    • 0 kudos
    why my character doesn't get bonuses for ALL six chosen skill trees?
  3. TDog28
    TDog28
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    • 0 kudos
    So I am putting this here in case anyone else runs into problem like I had, which is whenever you try to use a custom class (or any other class for that matter) it doesn't save your choices or carry those powers over. At first I thought it was a conflict in between mods but it was actually because you need another mod installed in order for this one to function correctly, https://old.nexusmods.com/skyrim/mods/58705. This is also listed in the necessary mods when you download this but while doing changes to my load order I somehow accidentally uninstalled this causing CTDs right after I get out of Race Menu or causing my choice of stats/build to not show up. Hope this helps anyone or saves them the 4+ hrs I spent trying to figure out what went wrong.
  4. MangaBottle
    MangaBottle
    • member
    • 4 kudos
    Is the guy in charge of this mod still maintaining it? It doesn't sound that way, which is disappointing
  5. mononoki
    mononoki
    • member
    • 0 kudos
    Hello!
    Use a modpack with SkyRe and Frostfall. So i create a Khajiit character. Choose "custom class". Choose Smithing and Ligth Weaponry, Destruction and Restoration, Speechcraft and Wayfarer. Choose 3rd Era Warrior birthsign. Chose equipped. See all items I'm supposed to have, two spells for proper schools. All skills at 5, +20 buff for six chosen ones. But in active effects i see that class skill buffs present only from chosen speciality, as in no +20% for Destruction and Restoration if Combat and no +20% for Smithing and Ligth Weaponry if Arcane.

    Is it me doing wrong or is it normal?


    1. mononoki
      mononoki
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      • 0 kudos
      and restoration gives duratition instead of power in description
      use 21:9 display, all text perfectly visible to me
  6. SetArk
    SetArk
    • member
    • 0 kudos
    Really loved the Mod, but it needs to be updated and have some things reworked.
    For exemple, i use a 1920x1080 monitor, really big, and even then, the menu for selecting custom class abilities, is disappearing on the sides.
    Another problem i've been having, is that the mod, doesn't actually give you 25 in Archery, for exemple, it just gives me a bonus 20, that doesn't actually do much, as i saw.

    Another thing, that i know, CCO, actually changes the chracter stats, and that makes it really usefull, for not putting a ton of effects on you, that can help in bugging out other mods.
    For exemple, i've been having problems mixing this with Frostfall and WetCold, nothing serious, but i've been feeling moar delays, with this mod then with CCO.
    But on a overall, i'll be watching and if the Creator reapears and starts working on it again, i will gladly be here to report bugs and give feedback, agreat idea that just needs to be a little moar polished
  7. Zess1313
    Zess1313
    • member
    • 0 kudos
    I love your mod and it's fit so well with SkyRe. But.. the mod is not working correctly...

    The custom classes doesn't work, but if I choose a classic classes, all is working fine.

    1) After I choose the major and the secondary skill, the class bonus and the class abilities, and confirm all that, the Birthsign menu never show up. Same thing for the loadout.

    2) The notification when the skill are added is buggy : the notification scrolls indefinitely.

    3) The skills in the menu are still in 15 instead of 5 (for non-major skill) and only the race bonus appear, so example : I am a Bosmer and my archery skill is in 20.

    4) I don't have the effects on the magic effect menu.

    5) The window are too much larger and is overflowing the screen. ( maybe it's my screen, but i'ts still annoying, because I cannot see all the choice in the menu)

    In short, the custom classes doesn't work at all... That really bad, because I like this mod, but it's to buggy to use it...

    PS : sorry for my english it's not my native language
  8. GeoPiroi
    GeoPiroi
    • supporter
    • 11 kudos
    The custom classes are not working. With the original mod I have no such problems ...
  9. wizardkhain
    wizardkhain
    • supporter
    • 0 kudos
    well I now have to scrap my thief because your mod set her pickpocket skill at -11 and it can't be trained.
  10. hk57
    hk57
    • supporter
    • 1 kudos
    Hi this is the best class mod out there, started playing skyrim again after a long time just to try this mod. Is it possible for you add traits to charcters similar to this mod Beelzeboss character traits (http://www.nexusmods.com/skyrim/mods/24794/?) or Traits and Talents (http://www.nexusmods.com/skyrim/mods/68080/?).