Skyrim
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Pocoloon-Bulljump

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Pocoloon

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18 comments

  1. blackefox
    blackefox
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    In addition to the Light Armor perk text, it does not currently affect the Archery damage perk or its text description.
  2. darksummit
    darksummit
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    • 5 kudos
    -Edit: Found the issue. The Light Armor perk is working correctly, only gives 10% per rank but the tool-tip still displays 20%.
  3. GaiasDeath
    GaiasDeath
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    • 2 kudos
    I like it. I've been trying to find ways of raising the difficulty of the adept setting through other means. Using this with PISE, Deadly Dragons Hard + Creatures, and Less Overpowered Enchanting and Alchemy. Feels pretty good now. Endorsed.
  4. marekmaras
    marekmaras
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    Just instal "Insane Difficulty" mod :]
    There is nothing else to say
  5. jmike00
    jmike00
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    The weapon perks are a good addition but the armor perks really don't do much. Even with this you still hit the armor cap of 567 really easily. Most people don't realize this cap is in place.
  6. TardOnPC
    TardOnPC
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    Ahh, that is the sweet spot. As you level you will see what I am talking about. I don't want to spoil anything but I was disappointed when I "beat the game."I use quotes for a reason. The only reason I created another character was to do quests/factions I didn't do without being too powerful. And I wish some of my fights lasted that long or EVERY encounter was life or death. That was one thing I liked about Dragon Age 1 (before they nerfed the nightmare setting)

    If this mod could be expanded to the rest of the skill sets then that would be awesome!
  7. sydney666
    sydney666
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    TardonPC, I am a professional gamer, so I can safely say I am skilled. If I am not,then I guess I face a lot of bad players in every competition and event I go to.

    When it comes to Skyrim, I have the difficulty tuned very high and I tend to not stack bonuses or do things that seem obviously cheaty.

    I agree that the game needs a balance, but to say mastery is just a breeze or way too easy is only subject to the fact that people exploit all the time.

    I knew that enchanting, smithing and alchemy would make things easy, so I try to do things differently. (I am that kind of player anyway).

    Suffice to say, my character is only level 21 (i only got my new pc recently) and most of my encounters last even up to 30-45 minutes because some mobs are leve 35+. I will have to see how it is at higher level, but I more than likely agree that it might in fact get easier when ur player has all the right perks. I am thinking that this is probably intentional...the dragonborn would not be a simpleton. :p




  8. darksummit
    darksummit
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    Great mod, I was looking for some difficulty-mods. Around level 45ish the game was getting far too easy even on Master >< Will endorse when able to. Thanks!

    -Side info: No, I did not exploit the Alchemy/Fortify Enchanting/Smithing loop.
  9. willdoucet
    willdoucet
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    • 3 kudos
    thanks!!! might bring down my 3000 level swords a bit
  10. TardOnPC
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    @Sydney666: After awhile it can become too easy. I have two level 50 characters (1: One handed, Shield, Restoration2ure Mage) with no cheats, followers, or custom weapons (most are over powered) and both characters are godlike; even in Master, never lowered it once. You try sprinting with a shield raised? People drop like flies and are defenseless. Enchanting master? You can create items to cast from 2 schools of magic with no magicka drain. Have the Impact perk? Dual cast to stun and time it so the enemy never recovers from stagger. So on and so forth. Tweaks need to be made, mods like this need to be created, or just limit your gear and deal with the fact that it is lame that you could become godlike if you wanted to. Maybe you are not as skilled as you think.