Last updated at 20:49, 8 Feb 2015 Uploaded at 5:57, 21 Jul 2014
This mod aims to make Skyrim's combat harder by making combat-relevant actions such as consuming potions and (un-)equipping armor, hold up the player for a certain amount of time. During this time, several restrictions are applied to the player such as a speed penalty, blocked inventory access and the inability to use weapons and spells.
These restrictions simulate the player's actor being busy with the action. No longer should it be viable to quaff dozens of potions in an instant, poison a blade on the run, or change into a different set of armor while simultaneously swinging your blade.
Actions are queued up until the player exits the menu (if they are in one) and several restrictions are then applied. The restrictions will be applied for each action at a time, in the order they were performed by the player. Potion and food consumption, for instance, by default has the following effects:
- Player's speed is reduced by 25 points,
- Weapons/spells are sheated and cannot be used (if deferred sheating is enabled, this only happens if you actually swing or cast),
- Activation of other objects is blocked,
- Inventory menu access is disallowed.
The penalty time consists of a configurable base amount plus a variable amount based on the weight of the item that was consumed or (un-)equipped. So consuming heavier pieces of food and (un-)equipping heavier armors will take longer.
A progress bar is shown on screen to indicate the remaining penalty time.
The following actions are currently supported:
- Consumption of potions, food, and ingredients
- Equipping and unequipping of armor (bound types and shields are excluded)
- Poisoning weapons
ConfigurationThe mechanics added by the mod are configurable using MCM, allowing several toggles and settings. Please see the screenshots and the in-game menu for details.
Installation, maintenance and removal
The following other mods are required:
No records from Skyrim.esm or other base ESM's are modified, only new stuff is added.
Compatibility is confirmed for the following related mods:
Chesko for the progress meter widget (files: SG_ProgressMeterWidget.pex and SG_ProgressMeterWidget.swf)
Schlangster and SkyAmigo for pointers on creating new SkyUI widgets