I would try switching the bed with that dresser(?) with the jewelry box on top so the bed is not right under the window. It may give more room to get in or even let you put a bigger bed with better access on both sides and keep rain/snow off you. After I get my Fallout games moded and working I'll get Skyrim working again and try this out. Also may want to do a map view picture of the area.
http://static-4.nexusmods.com/15/mods/110/images/55951-1-1405298452.jpg This could be an enchanting location looking out at the lake(pardon that pun). May as well add an alchemy table too then if there is room just to balance it out. Could then put a container next to or on them for materials.
Could think about giving it a Lunar theme so it feels as if it were meant to be apart of the other mod yet stand out more from other house mods. Edit: what about Nights Rest.
Hey Jayer, did you make a bunch of landscape changes near the mill? I have a bunch of floating trees and large mountain/cliff facades that only show up when your mod is active, not a big deal as I can console them out, but they dont seem to serve any purpose.
Thanks for checking, lol I have done this myself a couple of times, plus if you are deleting things while in CK they can also show up at 0,0,0,0 location which is just above the Giants camp near Whiterun.
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Hey what is the town/village mod you have in the pictures?
Edit: what about Nights Rest.
EDIT: I don't get a map error when I tested it. Can you explain more what the error is about?