Skyrim

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scon27

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scon27

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10 comments

  1. karios525
    karios525
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    There are quite a few identical to master edits am I safe to clean them or are they intentional?
    1. scon27
      scon27
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      I tried to clean and fix any issues with the mod before uploading. I tested it a lot, and I don't think there are any problems that would cause it to conflict with any other mods that don't alter the areas this mod does. If you have a mod that makes a lot of changes to the Understone Keep (and there are a couple) then that might or might not cause problems. I think the chances are low, but if you do find conflicts let me know.
  2. marveljam
    marveljam
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    The mod is well thought out and will stay in my load order.

    It does look like some of the debris height in my current test game seemed to be hovering above the ground at points. Not a big deal but also not hard to fix.

    Thank you for the addition to my Skyrim. Endorsed
    1. scon27
      scon27
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      I'm glad you like it. If you can give me an idea where you were noticing hovering issues that would be great. I hope there are not too many problems (I'm sure I missed some), but if too many crop up I may put out a more polished version.
  3. Justmeagain
    Justmeagain
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    I have been looking for something EXACTLY like this, the idea AND scenario is exactly right and fits SKYRIM . AND if you choose to do so could be easily kept as it is (scenario) at not just other Demmer sites but many other ruins falmer and ancient nords as well for sure the first burrow at Bleak Falls SHOULD be done (NEXT ASAP PLEASE) in a like manner (but get inventive and surprise us of course) there is already a smallish camp there PLUS down in the ruins there is tables and in the "newly opened/discovered ruins (discovered by pulling a skeleton out of those weird piles of stones OR from one of those "weird bookshelves" crumbling when you clear out the loot OR a Torch holder found twisted and you straighten it OR those bookstands that when you take the book it sends spears or poisoned arrows etc but instead it opens a door behind you or down the way. I will endorse whenever it lets me (I have yet to see that 15 mins wait actually be 15 mins, usually 24 hours. anyway excellent idea thanks for the mod. now off to see what is what
    1. scon27
      scon27
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      I'm glad you like it and thanks for the encouraging words. I am pondering ideas for my next dungeon. Not sure what kind. Perhaps something with bandits. I like battling bandits. I thought about putting storage containers in the actual dungeon itself. There are a couple of locations that would lend themselves to long term play, but if a player used them often the dungeon wouldn't respawn. But maybe people would like a livable but rarely spawning dungeon.
    2. Justmeagain
      Justmeagain
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      apple some damn lootly to coin a phrase. but please consider the Bleak burrows as it is perfect for this and so what we have to kill a few draugs every few hours/days, just as long as I can sleep for 6 hours I am good to go, and a dead druag with the morning coffee puts the right edge to the start of a day in Skyrim. naphalm is highly over-rated.
    3. scon27
      scon27
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      I've dusted off an old mod I started long ago which spruces Sinderion's lab in Blackreach by adding all crafting areas, non-respawning storage containers and a deck with spa off the back with a commanding view of all Blackreach. Would that be something you would find useful? It's still in testing at the moment.
  4. karios525
    karios525
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    So how much gameplay time can we expect from this dungeon?
    1. scon27
      scon27
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      Depends on how cautious, thorough and skilled you are. Whether you are a good fighter and lock-picker or have a follower with you. I would say 45 minuets to 1 hour on average, but it's a bit tough for me to judge since I knew what to expect as I went through and tested it. I would be happy to know how long it took for you to go through and if you enjoyed the mod. I think people are waiting for some intrepid explorers comments to let them know if this mod is worth checking out.