Skyrim

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Slothen42

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Slothen42

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41 comments

  1. Slothen42
    Slothen42
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    • 8 kudos
    Sticky
    The supernatural damage issue has been mostly fixed in version 1.2.

    I had to do it in a ham-fisted way. This could cause issues with mods that change the base alchemy effects or the stock immunities. It also means that mods which add undead characters that don't use the stock poison resistance abilities may be immune to my supernatural poisons. New undead races that don't use the proper undead tags could also be immune.

  2. chaosunlimited
    chaosunlimited
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    • 1 kudos
    potato? i reread the description twice im dyslexic so i may have missed it but is potato a important detail?

    other than that this mod looks great finally a faster replacement for hunterborn
  3. ItsDaKoolaidDude
    ItsDaKoolaidDude
    • supporter
    • 5 kudos
    "Note: You must make the kill for these additional drops to appear. This was an unfortunate side effect of making this mod as compatible with other mods as possible."

    This would mean that you cannot access any of the 'drops' through either console command or by Additemmenu mod, or you simply meant that they don't appear anywhere else?
    Also, what's the difference between recovering (stat) and regenerating (stat) potions?
  4. lq7211
    lq7211
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    not sure if this is the place, but i seem to have found a bug? the damage (choose race here) poisons seem to effect all races, animals and even the undead, not sure if it works the other way around with supernatural damage but yeah.
  5. somerandomgamer1
    somerandomgamer1
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    I'm in love with this mod, never seen a better one! My only question is, merchants seem to be selling crushed gems and the like. Do these appear in the world or can they only be bought?
  6. Evarne
    Evarne
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    Great mod. Only problem: there is no option for using dragon scales at the smelter, heartscales yes but not the regular ones. Still, it's pretty cool and different, I really like it. Thanks!
  7. Vythodias
    Vythodias
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    • 15 kudos
    OMG

    An update!!!

    >orgasm<
    1. Slothen42
      Slothen42
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      • 8 kudos
      Not an expected reaction. Gratifying, but unexpected.
  8. gthebolt
    gthebolt
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    • 19 kudos
    Thank you for your hard work! This is great - however.... CACO! Any plans for a patch?
    1. Slothen42
      Slothen42
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      • 8 kudos
      I wasn't even aware that CACO existed until I read your comment. I've been idle for like two years.


      Edit - I poked around in the guts of CACO. Do not try to use them together. They use two very different methods of accomplishing undead poisons. That and my stuff is meant to augment the base system, while theirs is carefully calibrated to replace it. Mine would just imbalance things.
  9. aquatan
    aquatan
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    any way u could add a list with the console command id's? or maybe message or email one to me ;3
    1. Slothen42
      Slothen42
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      • 8 kudos
      I think the item id's would be different depending on how many mods you have installed and their load order.
  10. jesszilla23
    jesszilla23
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    • 2 kudos
    this is super excellent - has made Green Pact alchemy not only viable, but nicely powered. thanks!
  11. Rvanbergen
    Rvanbergen
    • member
    • 1 kudos
    Uhm...
    Great mod, but I think you made a slight mistake: Bears drop Bosmer Blood (or something of the like), not Bear Blood.