SKYRIM
Thief player home in Riften Canal by Elianora
Skyrim » Abodes - Player homes
Added: 28/04/2014 - 04:32PM
Updated: 06/09/2014 - 10:33PM

1,552 Endorsements

1.5.0.1 Latest version

17,641 Unique D/Ls

19,180 Total D/Ls

131,124 Total Views

Uploaded by Elianora

Description

Last updated at 22:33, 6 Sep 2014 Uploaded at 16:32, 28 Apr 2014


 
Creator: Elianora
Contributor: Nahkin for the secret door


HIGHLY RECOMMENDED MOD: Musical Lore (Soundtrack Mod By Nir Shor) <- Changes MUSTestTown which is used in this house. You will get epic new background music
For NPCs (like spouses) to sandbox around the house properly, use this mod http://www.nexusmods.com/skyrim/mods/57376 

 
Mod adds a small apartment (copy of Elgrim's Elixirs) into the Riften Canals. Originally created for my thief character, if you don't mind the thief-ish atmosphere, anyone can use it. But there's a catch. The key is in a satchel on your night table in the Guild headquarters.



As of version 1.5 the house also has a small nook for a vampire coffin. MY character went Vampire Lordy this week so she needed a place to boost her night monster powers >:) If you don't like the coffin, just keep the panel closed. If you want the coffin, leave the panel open.

:: REQUIREMENTS ::
- Skyrim up to date
- Dawnguard.esm
- Hearthfires.esm
- Dragonborn.esm

:: KNOWN ISSUES ::
- Weird texture glitches for vanilla Delvin armour/Face sculptor's robes. No idea how to fix.
- Small clipping with cupboards and clutter
- Lighting is designed for ENB so it might be a bit boring on vanilla

Location: Next to Beggar's Row
Key: In a satchel at the Thieves Guild HQ (next to your assigned bed)


:: FEATURES ::
- Navmeshed so followers/spouse can navigate
- Double bed gives spouse or well rested bonus, vampire coffin that gives vampire bonus
- Crafting facilities: Alchemy, enchanting, baking, cooking, all smithing
- Disenchanting font that resets player created items (enchants and smithing improvements)
- Tons of custom named storage
- Secret room full of unique item display from dragonpriest masks to Elder Scrolls to Daedric artefacts
- Two large bookshelves
- 6 mannequins and some weapon display
- My signature wardrobe with cool armour storage
- Respawnable garden outside (mainly focuses on restore and invisibility ingredients)
- Sewer access to Ragged Flagon



:: GENERAL ::
- Choose between the two versions; Female or male armours
- None of the storage INSIDE will respawn. All storage is safe but OUTSIDE MAY RESPAWN.
- No family or follower beds, and never will be. The house is compatible with TMPhoenix's multiple adoptions mod, mainly because I wanted to have the option to tell a spouse to move there. The children markers and beds are hidden outside the walls in "the void"
- Decor is locked in place so that I don't knock stuff over
- Cleaned and hand-polished (wild edits removed etc.) with TES5Edit.
- I put a static set of Nightingale weapons and armour for display because I use these items and can't have them collecting dust and mold in the sewers, but I still want to display my Nightingale pride in my home :)
- I know the weapon racks misbehave, this is a vanilla issue with angles and activators. Some racks accept war axes and great swords better than others. You'll figure it out.

- Load after any other mods that change Riften city

I made this as a weekend project for myself and my new char, so I will not be taking any requests or adding stuff other people want. This is made the way I want it, my house of perfection, and I will only fix bugs and make personal improvements which I will upload here.

:: COMPATIBILITY ::
Should be pretty compatible with other modded Riften player homes
Designed with Better Riften in mind, but confirmed to work with Dawn of Riften and Riften - Thief Edition.
Compatible with Interesting NPC's (that mod adds a shop in the Canals)

Now works with Open Cities: Get your patch here (Still in testing)

:: THANKS ::
Nifskope team for Nifskope
TESA for resources and help
XBitu for screenshots
Youtubers who feature my mod in their videos <3
All the awesome people listed below
 
:: CREDITS ::
• Brett: FPI Project Experiment Pack
• Lrsamways: Clutter meshes, disenchanting font
• Blary: Alchemy and other clutter resources
• Stoverjm: New Open Books
• InsanitySorrow: Bed clutter, wash stuffs, armour stands, assorted clutter and textures
• Stroti/Tamira: Kitchen and craftsman clutter/tools
• Lilith: Ready clutter and catering
• Jokerine for the desk clutter jar
• Oaristys: Modder's Resource Pack
• TESA: Resource Kit - Insanity's round water mesh
• Berticus: Potion crates
• mrpdean: Oven mesh
• tueffelachtein: Modular crafting table & upper class resources
• The_Funktasm: Morrowind clutter & textures
• drsoupIII for the awesome little knapsacks <3
• DarkFox127: New textures from his resources, new rug
 
Triss armour conversion credits: Fraper
Other Witcher 2 models conversions: L0rd0fWar
 
The Witcher 2 armour meshes and textures are owned and copyrighted by CD Projekt and used with permission.
The Witcher is a trademark of CD Projekt. All rights reserved.
http://www.cdprojekt.com

:: FAQ ::
Q: Mods in screenies? Recommended mods?
A: Texture Pack Combiner recommendations with SMC. Detailed Rugs. Seasons of Skyrim ENB and Somber Lut Sepia. ELE. Relighting Skyrim. Furniture and Clutter - HD Retextures.

Q: Acquiring this house is super boring and lame and no challenge.
A: Unless you're willing to script me a quest for this mod you have no right to complain.

Q: QQ Y U SO DLC ლ(ಠ益ಠლ)
A: Look, we've been through this. The DLC brings modders some epic new items. I NEEDED the plants and oven from HF. I wanted to have the Dawnguard/Dragonborn weapons and crossbows for display. Go buy the DLC. This aspect is non-negotiable.

Q: I WANT MY FAMILY, MY 5 SERVANTS AND THE WHOLE OF SOVNGARDE TO JOIN ME IN THIS HOUSE PLS MAKE MOAR BEDS.
A: Don't even. Not ever. Nope. That's final.


Q: I CAN'T LOOT ANYTHING!?1!!+1+1
A: Why yes, I lock my clutter in place. Can't have you ruining my Feng Shui when you come barging in at 2 AM after drinking all night with Sam Guevenne. I know you spend your nights at the meadery..

Q: AUTOSORT!!!111 AUTO SORT DEPRH OEDGkdsöglk<sdöglKDGöSAJGÖL!!!
A: NO HERGBHGDGÖDSLGKÖ DSLGJSDLGJÖ! NO. Just no. Not ever.


Q: Stupid location. QQ.
A:
_______________________________________________________________________________________

----------------------------------------------------------
:: NEW PERMISSIONS SINCE 7th SEPT 2014 ::

ANYTHING and EVERYTHING *I* have created is free game as long as you don't just take my esp and publish it as your own AND YOU GIVE CREDIT TO ME FOR ANY WORK YOU USE. Be it meshes, textures, houses, NPCs. I am releasing all my stuff to other modders to use, as long as you don't charge money for it and when it's house mods, you actually developed the house further. Just taking my mods, adding a few tiny things and reuploading IS NOT ALLOWED. Don't dupe stuff, make it better. Improve. Evolve. Also, NO UPLOADING MY MODS TO STEAM WORKSHOP. Using my assets in SWS is fine, I just don't want my complete mods hosted in that pile of crap.


Do note that this file file contains a lot of free to use modder's resources, but also a fair amount of custom stuff by my friends and other people, and those unique works are not allowed to be used or reverse-engineered for any PUBLIC WORK under ANY CIRCUMSTANCES. Touching anything made by lrsamways/Nahkin/DarkFox127 is a no-no. Take a look at the credit section to see what can be reused and what not.
 
Translations are welcome, send me the file and I will put it up here on this mod page. DO NOT upload translation BSAs elsewhere ('cept you, Oaristys, you have my personal permission for any French versions)
 
MY WORK IS NOW A COPYPASTE PLATFORM AND A RESOURCE WAREHOUSE. GO MAD!
Just do not unpack my bsa to use resources from it when you don't even know what in it is free to use and what is not. Give credit to right people.