Skyrim

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Dev0lv0r

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deleted9152072

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20 comments

  1. Azurzar
    Azurzar
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    • 1 kudos
    Is this compatible with JK Skyrim?
  2. 4khector
    4khector
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    Great idea. One question as I was wanting to make a mod to work with Open Cities. What cell would I alter to make changes inside whiterun?
    1. deleted9152072
      deleted9152072
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      I've noticed that Arthmoor has named them with "OCS" so they are easy to find. They exist in the "Tamriel" worldspace alongside all of the vanilla outdoor areas.

      The easiest way to find them, and also how I found them, is to search under "Tamriel", sorting alphabetically, and look for "Whiterun", then just scroll over to the city, it will be there
    2. deleted9152072
      deleted9152072
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      Then again, OCS might have meant Obsessive Compulsive Syndrome. Which you will need as well.
    3. AstroGazer
      AstroGazer
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      Read the ReadMe at "Open Cities Skyrim by Arthmoor" he explains how to bring some things into Open Cities.
    4. 4khector
      4khector
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      Thanks for the replies. Time to jump back into Creation Kit and fire up the OCS. Both of them .....
    5. BlazeStryker
      BlazeStryker
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      If you can navmesh those invisible walls and fall-through rooftops, be sure and share the love back to Arthmoor. I'm sure he'd love the help to literally close the loopholes in OCS.
  3. AKeithY
    AKeithY
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    Are there plans for a Special Edition version of this mod?
  4. Himynameiswhat
    Himynameiswhat
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    One of the best ideas for a city mod and I greatly appreciate that it is working with Open_cities.
    Unfortunatedly...
    City's are full of invisible walls and roofs are full of objects with no physics... So it looks great but completely unutilisable most of the time.
    Just try to get on solitude roofs you'll know what I mean. You lose your character into stone walls and you bump your nose everywhere into thin air.
    Also most of the roofs of the game are too high and that makes em unclimbable. This get really frustrating since you can theoricaly do something and the result is almost always negative.

    I would so very much like to see this mod fixed a little bit so it would have a real impact on gameplay.
    1. deleted9152072
      deleted9152072
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      It's a bit scary in solitude isn't it? So many of those buildings are glitchy on the top. I have no skill at the moment with Nifskope and/or 3D modelling so I can't add collision to those meshes But if anyone wants to take this mod and do anything with it please go right ahead.
  5. Tamardia
    Tamardia
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    Great mod, I really liked what little I saw of it. Unfortunately, I play Skyrim on a gifted toaster... Would it be possible to make a non-OC version? Otherwise I'll just have to wait until I get some better hardware.
    1. deleted9152072
      deleted9152072
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      Not really Sorry! I play mostly hated characters and I don't worry too much about bounty, so I spend time trying to jump over walls into cities. I really made this for myself and just thought i'd share
  6. LuDux
    LuDux
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    This looks amazing! What I always wanted as a thief or assassin!
  7. Witcher5688
    Witcher5688
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    • 128 kudos
    looks interesting, I'm tracking this for future gameplays
    If I'm allowed to ask, where can I found the DB Armor with the scarf your character is wearing?
    1. deleted9152072
      deleted9152072
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      • 11 kudos
      Thanks! It's just the normal vanilla DB stuff though, no scarf.

      Maybe 4th era Khajiit winter fashion?
  8. EndOblivion
    EndOblivion
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    This is really cool. downloaded it! Oh, and you have my endorsement
    1. deleted9152072
      deleted9152072
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      Thanks!
  9. Akzyra
    Akzyra
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    So much potential. Best would be if you can go everywhere. I really like this tower screenshot and I think these places need some love and you should be able to visit them.
    1. deleted9152072
      deleted9152072
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      You wouldn't believe how frustrating it is working with solitude. I've included ways to get up onto 3 of the 4 highest points in Solitude, then i loaded the game, climbed up there and simply fell through the entire building.

      Many of the vanilla "out-of-reach" places in solitude have no clipping, so you just fall right through. Found the same thing in Windhelm. Riften was fine though.

      Many of the steep roofs you can't climb easily as well. So this idea has "potential" i agree, but it will require far more work than what I had hoped for.

      But then again, that seems to be the story of most of the mods for Skyrim "it will require far more work than what I had hoped for"
  10. MrSwissLOL
    MrSwissLOL
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    I like the look of this, particularly for a thief/assassin character this could be quite useful.