SKYRIM
Serana Dialogue Edit by ThatGuyYeah
Skyrim » NPC
Added: 21/03/2014 - 12:45PM
Updated: 20/08/2014 - 02:56PM

567 Endorsements

0.5 Latest version

4,866 Unique D/Ls

5,407 Total D/Ls

61,237 Total Views

Uploaded by ThatGuyYeah

Description

Last updated at 14:56, 20 Aug 2014 Uploaded at 12:45, 21 Mar 2014



NEWS
August 20, 2014: As of right now, I have sent the test file of Version 0.75 to people that wanted to test the file. The mod is 99% complete (only Hearthfire is left - but that aspect will only take 15 minutes to do). Once testing proves positive, I will build the non-Hearthfire edition of the mod. Anyone else willing to try out the test file, PM me.

VERSION: 0.5 (Beta Stage)

Differences With Previous Version (v0.45)
-Adds scripts to the custom radiant dialogue to have them come in line with the vanilla radiant dialogue.
-Makes some of the dialogue that was shared with other voice actors be placed in it's own categories for Serana only.
-Adds custom dialogue branches to Serana in various questlines in Dawnguard.
-Adds dialogue to Serana when the player is at White Ridge Barrow and when the player is wielding the Spider Scrolls.
-Adds dialogue to Serana when the player is casting spells at Serana.
-Overhauls Serana's sun dialogue to better reflect Serana as a Vampire and non-Vampire as well as avoid possible issues with climate mods.
-Overhauls Serana's aurora dialogue to avoid possible issues with climate mods.
-Players are now able to cure Serana if they decided to side the Vampires during the Dawnguard questline. In order to cure Serana, players must first complete the Dawnguard main questline then be cured of the Vampirism via Falion. Once the player is cured, the dialogue for curing Serana will appear.

Mod Requirements
-Skyrim
-Dawnguard DLC
-Hearthfire DLC (Non-Hearthfire Edition Available)
-Dragonborn DLC

Languages
-English

What does this mod do?
This mod is a complete overhaul on Serana's dialogue to give her a more immersive feel to her character.

How to install the mod?
If installing from NMM, just click on the mod and let NMM install it. If installing manually, just take the .bsa and .esp files and put them in the data folder for Skyrim. Nothing special. If installing manually, just make sure that the mod is activated in the Data Files when opening Skyrim. If using a previous version of this mod, remove the two files (either through NMN or manual), download the latest version of this mod and install.

What is the reason for making this mod?
It started off with fixing a few lines that I felt made Serana a very flat NPC that showed obvious signs that she was rushed by Bethesda. It soon spiraled into the monster that it is today. Mostly, this was meant to be my way of entering into the modding community and learn about the Creation Kit and modding.

What changes does this mod make?
Because of the amount of things this mod does, I moved the complete official changes of the mod to the README tab of this mod page.

Issues with the mod
While this mod is still in development, any issues that do crop up tend to be resolved in the next version. Emergency fixes will also be resolved this way as well. Uncommon or rare issues will not be reported here and can be talked about in the post section of this mod page.

Currently, this mod has a slight immersion issue with curing Serana if you played the Vampire side of the Dawnguard questline. This is mostly at Castle Volkihar when getting Serana to be your follower. It doesn't make sense why Vampires would let a non-Vampire hang with them. They will mention that the player should go to Serana to be turned into a vampire. But since she is cured, that will not work (they won't get hostile or anything). If you are going to make Serana a permanent follower anyways and planning on doing some exploring away from the castle, it won't break the flow of the game. Of course, you don't have to cure her if you don't want to. That aspect of the mod is just an option.

Version 0.75 will add a condition and a new dialogue to each of the Vampires in Castle Volkihar that will only make them complain about the player being cured but not talk about Serana turning the player back into a Vampire (this condition and dialogue will only imply if the player did cure Serana and sided with the Vampires).

Also, if curing Serana on the Vampire side and removing the mod thereafter will keep Serana cured (at least based on my testing). Fair warning is given to those who want to cure her on the Vampire side.

Does this mod conflict with X mod
A sticky has been made in the comments tab of this mod page. This sticky will show what mods are compatible or incompatible with this mod. It is a tentative list and will only showcase mods that I feel would have the possibility of conflicting with this mod.

Any future plans for this mod?
Version 0.75 will introduce the following: (Tentative)
-Expansion of Serana's Dialogue in Hearthfire.
-Custom dialogue branches for Serana post-Dawnguard.
-More custom dialogue for Serana for Dragonborn.
-Overhaul on Serana's Taunts.

Special Thanks
Adipsycho for suggesting and testing the curing Serana dialogue for the Vampire side.
valensteinsmonster for some ideas and concepts that helped Serana.
aqil5310 for some ideas and concepts that helped Serana.
crashpilot for helping deal with some of the users on here.
myztikrice for helping out in the beginning.
Everyone else that supported this mod and helped contribute to making her a better follower.

Mods Used for Screenshots
BTRH Waifu - by borntoraisehell1979
BVFE - Serana and Family - by Aipex8
iHUD - by Gopher
Enchanced Lights and FX - by anamorfus

Mods I'd recommend for Serana (choose whatever you are comfortable with)
BVFE - Serana and Family - by Aipex8
Seranaholic - by rxkx22
BTRH Waifu - by borntoraisehell1979
Serana - Remove Hood - by SONNYSPAK
zzjay and Grace Darklings Hoods with hairs - by zzjay and Grace Darkling
Marriable Serana - by C0drm0nk33