SKYRIM
Serana Dialogue Edit by ThatGuyYeah
Skyrim » NPC
Added: 21/03/2014 - 12:45PM
Updated: 24/11/2014 - 04:09AM

1,818 Endorsements

0.81 Latest version

18,170 Unique D/Ls

21,195 Total D/Ls

202,554 Total Views

Uploaded by ThatGuyYeah

Description

Last updated at 4:09, 24 Nov 2014 Uploaded at 12:45, 21 Mar 2014

NEWS
November 23, 2014: The weather dialogue has been completely overhauled. Serana's weather dialogue will work (will be tested before release) as follows:

Sun Dialogue - Serana is a Vampire
-'Let's move faster' dialogue has been overhauled so that is exclusively deals with any time of daytime 'pleasant' weather in the Tamriel worldspace.
-'It's so bright out here' dialogue has been overhauled so that is exclusively deals with noon-afternoon 'pleasant' clear weather.

Location Specific Weather Dialogue
-'This must be that beautiful Skyrim' dialogue is restricted to the Tamriel and only for 'bad' weather.

Bad Weather Dialogue
For the two bad weather, non-location specific dialogues that was originally with Serana, I have decided to split the baby:
-'I'm no fan of the sun' dialogue has been overhauled so that it deals with bad weather (raining or snowing) and while Serana is a Vampire.
-'Let's get indoors' dialogue has been overhauled so that it deals with bad weather (raining or snowing) and while Serana is not a Vampire.

Aside from the the Aurora dialogue that I added early on in a previous version of the mod, I have also added the following weather dialogue in Serana:

-'This weather is incredible' for when Serana is cured and the weather is 'clear.'

VERSION: 0.81 (Final Final Beta Phase)

[b]Current Progress of Version 1.0 Construction:


Up-to-Date Progress of Version 1.0: Click Here

Differences from the Previous Version (v0.8)
-Fixes the masterlist issue that puts the masters out of order (for Wyre Bash users)
-Fixes two lines of dialogue relating to Serana's weather dialogue caused by a typo.

Mod Requirements
-Skyrim
-Dawnguard DLC
-Hearthfire DLC (Non-Hearthfire Edition Available)
-Dragonborn DLC

Languages
-English (I am open to having this mod translated in different languages once this mod reaches 1.0+)

What does this mod do?
This mod modifies, fixes and expands Serana's dialogue. The additional dialogues for Serana are fully voiced - utilizing Serana's dialogue pool. The Serana's dialogue expansion goes into Dragonborn and Hearthfire.

How to install the mod?
If installing from NMM, just click on the mod and let NMM install it. If installing manually, just take the .bsa and .esp files and put them in the data folder for Skyrim. Nothing special. If installing manually, just make sure that the mod is activated in the Data Files when opening Skyrim. If using a previous version of this mod, remove the two files (either through NMN or manual), download the latest version of this mod and install.

What are the differences between the three different editions of the mod?
-The All-in-One installer uses FOMOD for NMM and contains both Hearthfire and non-Hearthfire editions of the mod. There is no difference between this and the separate files. This was done in case people don't use NMM for their mods.
-The Hearthfire edition is suited for those who use the Hearthfire mod.
-The non-Hearthfire edition is suited for those who don't use the Hearthfire mod.

What is the reason for making this mod?
It started off with fixing a few lines that I felt made Serana a very flat NPC that showed obvious signs that she was rushed by Bethesda. It soon spiraled into the monster that it is today. Mostly, this was meant to be my way of entering into the modding community and learn about the Creation Kit and modding.

What changes does this mod make?
Because of the amount of things this mod does, I moved the complete official changes of the mod to the README tab of this mod page.

Issues with the mod
While this mod is still in development, any issues that do crop up tend to be resolved in the next version. Emergency fixes will also be resolved this way as well. Uncommon or rare issues will not be reported here and can be talked about in the post section of this mod page.

For Wyre Bash users
For some reason,my PC likes to put the esm order out of whack. As a result, the Creation Kit registers Dragonborn first (after Skyrim/Update), then Hearthfire and then Dawnguard (as the Creation Kit is an updated version of the Construction Set - it relies on time stamps for sorting). Unfortunately, I did not notice this until someone pointed out (thank you crashpilot). If you are playing the game without Wyre Bash, you will not never notice this in the gameplay (the master list of a mod does not effect load order as it only references the esp/esm needed). But if you do use Wyre Bash, you will need to apply a simple fix. The simple fix is to load this plugin in TES5Edit, RIght click on plug-in and Sort Masters. From 0.81 on, I will apply this fix. I apologize for the inconvenience.

Does this mod conflict with the 'X' mod?
A sticky has been made in the comments tab of this mod page. This sticky will show what mods are compatible or incompatible with this mod. It is a tentative list and will only showcase mods that I feel would have the possibility of conflicting with this mod.

Any future plans for this mod?
Version 1.0 will introduce the following: (Tentative)
-A complete teardown of the mod for the Live phase.
-Serana's dialogue expansion into the main questline.
-Serana's dialogue expansion into the guild questlines.
-Serana reacting to the player doing other things or actions.
-Patches for popular climate mods.
-Features from Project Sanguinis will be implemented in Version 1.0.

Mods Used for Production for this Mod
Arthmoor and allowing me have this mod keep in line with the Unofficial Patches without making them a requirement.
Eliorim and his mod about extending dialogue length in the Creation Kit.

Special Thanks
Dialogue Editors - AK151
Forum Helpers - crashpilot
Idea Contributors - aqil5310, myztikrice and valensteinsmonster
Mod of the Month Contributor - Octopuss
Testers - Adipsycho, Mushashi7, SPARTAN833 and valensteinsmonster