SKYRIM
Serana Dialogue Edit by ThatGuyYeah
Skyrim » NPC
Added: 21/03/2014 - 12:45PM
Updated: 25/10/2014 - 09:34AM

1,570 Endorsements

0.81 Latest version

16,094 Unique D/Ls

18,533 Total D/Ls

177,224 Total Views

Uploaded by ThatGuyYeah

Description

Last updated at 10:34, 25 Oct 2014 Uploaded at 13:45, 21 Mar 2014

NEWS
October 25, 2014: Took longer than expected, but I re-overhauled the taunt, dismiss and combat detection dialogue for Serana. The full updates of what was added is posted in the google docs below (if anyone wants to make suggestions or changes). So, two weeks of work amounted to 3% of the total completion of the mod...lol. Like I said, this version is a big one. The next parts I will be working on will go quicker as I am not really going to re-touch it anyways (aside from scene fixes and clicked hello overhaul).

The poll for the skill Serana should take as a trainer (if I can't make her a dual trainer) is still active. You can view and vote on the poll here.

VERSION: 0.81 (Final Final Beta Phase)

Current Progress of Version 1.0 Construction:


Up-to-Date Progress of Version 1.0: Click Here

Differences from the Previous Version (v0.8)
-Fixes the masterlist issue that puts the masters out of order (for Wyre Bash users)
-Fixes two lines of dialogue relating to Serana's weather dialogue caused by a typo.

Mod Requirements
-Skyrim
-Dawnguard DLC
-Hearthfire DLC (Non-Hearthfire Edition Available)
-Dragonborn DLC

Languages
-English (I am open to having this mod translated in different languages once this mod reaches 1.0+)

What does this mod do?
This mod modifies, fixes and expands Serana's dialogue. The additional dialogues for Serana are fully voiced - utilizing Serana's dialogue pool. The Serana's dialogue expansion goes into Dragonborn and Hearthfire.

How to install the mod?
If installing from NMM, just click on the mod and let NMM install it. If installing manually, just take the .bsa and .esp files and put them in the data folder for Skyrim. Nothing special. If installing manually, just make sure that the mod is activated in the Data Files when opening Skyrim. If using a previous version of this mod, remove the two files (either through NMN or manual), download the latest version of this mod and install.

What are the differences between the three different editions of the mod?
-The All-in-One installer uses FOMOD for NMM and contains both Hearthfire and non-Hearthfire editions of the mod. There is no difference between this and the separate files. This was done in case people don't use NMM for their mods.
-The Hearthfire edition is suited for those who use the Hearthfire mod.
-The non-Hearthfire edition is suited for those who don't use the Hearthfire mod.

What is the reason for making this mod?
It started off with fixing a few lines that I felt made Serana a very flat NPC that showed obvious signs that she was rushed by Bethesda. It soon spiraled into the monster that it is today. Mostly, this was meant to be my way of entering into the modding community and learn about the Creation Kit and modding.

What changes does this mod make?
Because of the amount of things this mod does, I moved the complete official changes of the mod to the README tab of this mod page.

Issues with the mod
While this mod is still in development, any issues that do crop up tend to be resolved in the next version. Emergency fixes will also be resolved this way as well. Uncommon or rare issues will not be reported here and can be talked about in the post section of this mod page.

For Wyre Bash users
For some reason,my PC likes to put the esm order out of whack. As a result, the Creation Kit registers Dragonborn first (after Skyrim/Update), then Hearthfire and then Dawnguard (as the Creation Kit is an updated version of the Construction Set - it relies on time stamps for sorting). Unfortunately, I did not notice this until someone pointed out (thank you crashpilot). If you are playing the game without Wyre Bash, you will not never notice this in the gameplay (the master list of a mod does not effect load order as it only references the esp/esm needed). But if you do use Wyre Bash, you will need to apply a simple fix. The simple fix is to load this plugin in TES5Edit, RIght click on plug-in and Sort Masters. For 1.0 on, I will apply this fix. I apologize for the inconvenience.

Does this mod conflict with the 'X' mod?
A sticky has been made in the comments tab of this mod page. This sticky will show what mods are compatible or incompatible with this mod. It is a tentative list and will only showcase mods that I feel would have the possibility of conflicting with this mod.

Any future plans for this mod?
Version 1.0 will introduce the following: (Tentative)
-A complete teardown of the mod for the Live phase.
-Serana's dialogue expansion into the main questline.
-Serana's dialogue expansion into the guild questlines.
-Serana reacting to the player doing other things or actions.
-Patches for popular climate mods.
-Features from Project Sanguinis will be implemented in Version 1.0.

Special Thanks
Adipsycho for suggesting and testing the curing Serana dialogue for the Vampire side as well as the Dragonborn dialogue.
AK151 for helping make the player dialogues with Serana less robotic, improving immersion.
aqil5310 for some ideas and concepts that helped Serana.
Arthmoor with allowing me have this mod keep in line with the Unofficial Patches without making them a requirement.
crashpilot for helping deal with some of the users on here.
Eliorim and his mod.
myztikrice for helping out in the beginning.
Mushashi7 for testing the Dragonborn dialogue.
Octopuss for spearheading the campaign for having this mod be one of the Files of the Month for September 2014.
SPARTAN833 for testing the Dragonborn dialogue.
valensteinsmonster for testing the Dragonborn dialogue as well as introducing some ideas and concepts that helped Serana.
Everyone else that supported this mod and helped contribute to making her a better follower.