mmm, guess it doesn't really fix the issue i have anyways, potions still stack with item enchants with this =/ Any mod out there to fix that?
For the items stacking with items, its good, but yea i just metagame to avoid that. Nice that at least i don't have to now. (for that aspects, still easy to break skyrim in many other ways)
Yea this really should have been how the base game worked in the first place. Surprised its not integrated into more/all overhaul mods.
Just started to realise how brokenly unbalanced the game is after beating it and now doing a 2nd playthrough trying to have some semblance of difficulty. I thought maybe the mods i had were breaking it..
But no, its just insanely easy to get a random fire/cold/shock resist necklace of Say 30-50%, then quaff a matched potion and bam your immune to mages/anything that uses non-physical damage really.
At least for physical damage you have to take the time to build up your armor/block/smithing/etc to become a god (still vastly too easy/broken progression imo, but better at least).. Elementals are just broken because you can 100% ignore enchanting/alchemy and still easily become immune.
Fantastic mod, permanent in my modlist for 2 years already. Makes u think and seek more enchants, especially usefull with new Wintermyst enchants and lc_Immersive looting,
8 comments
No conversion necessary! Just plug and play!
ENDORSED!
I wonder if there is a Skyrim Special Edition version?
For the items stacking with items, its good, but yea i just metagame to avoid that. Nice that at least i don't have to now. (for that aspects, still easy to break skyrim in many other ways)
Just started to realise how brokenly unbalanced the game is after beating it and now doing a 2nd playthrough trying to have some semblance of difficulty. I thought maybe the mods i had were breaking it..
But no, its just insanely easy to get a random fire/cold/shock resist necklace of Say 30-50%, then quaff a matched potion and bam your immune to mages/anything that uses non-physical damage really.
At least for physical damage you have to take the time to build up your armor/block/smithing/etc to become a god (still vastly too easy/broken progression imo, but better at least).. Elementals are just broken because you can 100% ignore enchanting/alchemy and still easily become immune.
Makes u think and seek more enchants, especially usefull with new Wintermyst enchants and lc_Immersive looting,
But on the behalf of my character: "I hate you."