i believe this mod is causing a bug that prevents you from sheathing your weapon while running, there is a thread on reddit with a few other people having this problem and they determined your mod was the cause. https://www.reddit.com/r/skyrimmods/comments/4d4mq3/cant_sheath_weapons_while_running/
I am having this problem too... i use those mods that have patches on FNIS (TK Dodge, Horseman, Improved Combat, Archery)
I downloaded this just to take a look at how it works in xEdit and noticed it doesn't match the description. I'm not surprised you and others have had a problem because the sheathe key only has getisID player OR IsMoving 0 lol. He probably uploaded the wrong file.
hi moljka,i like your mod,i found a trick to use it with dual parry mod to cancel mid swing,i hope you make a mod that cancels mid swing so i don't have to do that(PLEASE I BEG YOU) because combat behaviour improved conflicts with tk dodge and they don't work together so i lose one of them which i don't want to -oh and i came here also to say that sometimes the "force to not sheath in combat" thingy doesn't work,just sometimes , it just randomly sheathes it. hope you can force it more ?? thanks for the mod
Can you make (if possible) a version compatible with the Dual Wield Parrying mod ( http://www.nexusmods.com/skyrim/mods/9247 or http://www.nexusmods.com/skyrim/mods/52979 ) ?
One that will use the 'blocking button' feature from that mod ...
It should actually be compatible with the mods you mentioned: you cancel your attack by pressing the sheath weapon button, then afterwards press the NEW blocking button from another mod.
On a side note, theres also ANOTHER mod where you can press the original blockingbutton and it will cancel attacking automatically, it should also be compatible with dual wield parrying varriations that use the ORIGINAL blocking button. (It might also work with the new blocking button). Check it out here if you want: http://www.nexusmods.com/skyrim/mods/67017/?
This is as easy as effective! I tested it and I am thrilled! You attack with an Power attack but you see, that your enemy is a bit faster than you. You know, you will die in a second, but you can not do anything, because the power attack Animation can not be desturbed. Now it can! You hit the button and than block the deadly blow! Thank you for that idea. The best is, that it works very good, without SCRIPTS and without changing any hard coded thing! Easy and effective, like I said before!
I especially like that this is based upon PLAYER skill. TBH, committed strikes like power attacks SHOULD be uninterruptible, but the fact that this is player-skill-based makes it OK, IMO, as experienced combatants DO learn to gauge energy, angles, and timing so that they can redirect even committed attacks at the last moment.
Like that it prevents accidental sheathing, as well.
13 comments
I am having this problem too... i use those mods that have patches on FNIS (TK Dodge, Horseman, Improved Combat, Archery)
What? For me its working on first person mode, I'm using it for very long time.
combat behaviour improved allows the block button to cancel attacks mid swing however it isn't compatible with TK dodge.
-oh and i came here also to say that sometimes the "force to not sheath in combat" thingy doesn't work,just sometimes , it just randomly sheathes it.
hope you can force it more ??
thanks for the mod
One that will use the 'blocking button' feature from that mod ...
On a side note, theres also ANOTHER mod where you can press the original blockingbutton and it will cancel attacking automatically, it should also be compatible with dual wield parrying varriations that use the ORIGINAL blocking button. (It might also work with the new blocking button). Check it out here if you want: http://www.nexusmods.com/skyrim/mods/67017/?
You attack with an Power attack but you see, that your enemy is a bit faster than you. You know, you will die in a second, but you can not do anything, because the power attack Animation can not be desturbed. Now it can! You hit the button and than block the deadly blow!
Thank you for that idea. The best is, that it works very good, without SCRIPTS and without changing any hard coded thing! Easy and effective, like I said before!
Like that it prevents accidental sheathing, as well.
Tracking and will try.
http://www.nexusmods.com/skyrim/mods/30814/?