Skyrim

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jlizard

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jlizard

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  1. jlizard
    jlizard
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    Sticky
    Add-ons for Xtended Loot are here: http://www.nexusmods.com/skyrim/mods/69041/?
  2. WaifuHunter666
    WaifuHunter666
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    its still say i need dynamic loot but i use worlds dawn pls help
  3. sneakykatze82
    sneakykatze82
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    Unfortunately the author of DL decided to take the entire mod away from everyone because they said it was "old".
    1. SkyrimForever2015
      SkyrimForever2015
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      you should use extended loot or Worlds Dawn - Enchanted loot and RPG attributes in Skyrim by 3jiou. check those out :d
    2. battleslut
      battleslut
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      • 4 kudos
      World's Dawn is the successor of DL/XL. It's superior in every way.
  4. galedekarios
    galedekarios
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    Does this work with the new Xtended Loot?
    1. jlizard
      jlizard
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      No, but I'm working on converting the patches to the new mod at the moment.
      The patches here will remain for Dynamic Loot, and I'll make a new mod page for the Xtended Loot patches.
  5. 3jiou
    3jiou
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    Repost to make sure you've read this:

    Btw, regarding enchantments. XL takes an enchantment name and adds it to an item name, note that magic and rare enchantments should have only one word which will be added first (eg., an enchantment with name "Scout's" added to iron boots will be "Scout's Iron Boots" in game). Epic enchantments could have prefix and suffix (eg., "Warlock's of Agony" will be "Warlock's Iron Boots of Agony" in game), or suffix only if start with "_" (eg., "_of Agony" will be "Iron Boots of Agony" in game). Legendary enchantments are not limited. What I'm trying to say is that just "Abosrb Health" won't work, at least it will look weird in game, so keep that in mind when you convert Spellblade enchantments.
    It is also recommended to add "MagicDisallowEnchanting" keyword to an item, "Warlock's of Agony" would look kinda weird in the enchanting menu when player disenchants that item.
  6. 3jiou
    3jiou
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    I made a new mod instead of updating Dynamic Loot, check it out if still interested
    1. jlizard
      jlizard
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      That's a nice surprise, I'll definitely have a go with that, thanks.
    2. ElMonstero29
      ElMonstero29
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      My body is so ready for Xtended loot addons!

      I would especially appreciate Spellblade as that mod has quickly become a must in my LO. But of course I have the Amidianborn and the Immersive series...and about half of the other patches you have available xD.

      Thanks to both of you for your time and amazing work
    3. 3jiou
      3jiou
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      Unfortunately, there's no way to register new enchantments (yet?) in XL.
  7. Darkprodigy87
    Darkprodigy87
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    thank you
  8. MoonNymph
    MoonNymph
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    Thanks for your work...

    Sorry, for the confusion here but I'm totally lost on what to use. I use or am wanting to use:

    Immersive Armor
    Immersive Weapons 13D
    Jaysus Swords
    Heavy Armory

    So, does this mean I have to use:

    01 Dynamic Loot - Immersive Armors
    02 Dynamic Loot - Immersive Weapons
    09 Dynamic Loot - JaySuS Swords
    06 Dynamic Loot - Heavy Armory DB and DG Version - I am using all DLCs

    Plus several optional files, which I'm not even sure what to list for clarification...

    Thank you!
    1. jlizard
      jlizard
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      • 20 kudos
      To use all those mods together you'll need:
      Dynamic Loot - Immersive Armors and Weapons Merged (Last optional file)
      09 Dynamic Loot - JaySuS Swords - For use with Merged Immersive Armors and Weapons Patch (optional files)
      06 Dynamic Loot - Heavy Armory DB and DG Version (main files - assuming you have the full dragonborn version of heavy armory plus the dawnguard addon file)

      So out of the confusion, you only actually need to download 3 files.
  9. kazelati
    kazelati
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    Is there a list of what the enchantments do? For example druid,dragonborn etc
  10. jlizard
    jlizard
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    The Spellblade patch has been updated for the newly released 1.1, which gives Dynamic Loot several new enchantments to be applied to weapons.
    Version 1.1 of Spellblade also introduces stances that will alter and add to the effects of the enchantments to complement different play-styles. Adding this on top of the additional effects that come into play as your enchanting skill increases, there's a whole lot of variety to be found.
    So get over to the Spellblade mod page and get the new version.
    1. Avastgard
      Avastgard
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      • 30 kudos
      Does the current patch only support Spellblade Version 1.1.02, or would it be OK to use it with the newly released 1.1.022?
    2. jlizard
      jlizard
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      Yes, it's still compatible.
  11. sunhawken
    sunhawken
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    How do i add my own items from mods?
    1. jlizard
      jlizard
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      The readme over at the Dynamic Loot page has instructions on how to create your own patches.