Fixed skin partitions Remade whole mesh, with better smoothing Added tempering Removed from Lydia's NPC form to maximize compatibility Armor is now found in Dragon's reach inside her backpack, directly to the left of the front door.
For me, Lydia was getting the grey face bug if I have your mod's plugin after Bijin mod's AIO plugin. With the correct load order, Lydia appears wearing your armor but once I recruit her she switches to the default armor, and your armor moves to her backpack. I then just remove the default armor and requip her with yours through Amazing Followers Tweak.
After I had tried several methods of dealing with the grey face bug and searching for possible conflicts with mods that change Lydia's appearance. I started thinking it may be a nonorthogonality problem that something that was causing the problem that should not.
one thing: what are item ID's 4 the armor (in my case Aela's and Lydia's)? Tried changing the load order and unplugging the plugins but they simply don't show..
Oh this looks fantastic. I cannot remember for the life of me if I ever tried this before or not, but I'm going to now that's for sure. Lydia seems rather boring anyway - and anything that makes her more interesting is worth it to me. She's the most protective companion you can get, but she's just boring as all hell lol... thank you for making her more interesting.
I'm still waiting on The Mistveil Followers from Modd3r here on the Nexus. He's also the author of The Mistveil ENB. I might be spelling it wrong, I don't feel like looking it up right now, since I just got done crawling around on the floor of my shed all day cleaning junk out... I'm wore out.
I REALLY LIKE THE ARMOR but I have to admit that I am using CBBE and skin mods. Does this add new meshes and textures? I use Book of Silence already.
I ask this because I started using more feminine "sexy" type of armors and if this mod uses the same meshes from the game then they will just use the CBBE "sexy" meshes and apply whatever you did to them.
For Example: I see the bottoms are steel plate. If you created an entire new set of armor then they will show up like your picture, but if you used the meshes for steel plate then they will automatically get changed. Well I guess I will just test it out in game and then update my post. Looks good.
You're a little confused, but part of what you say is right. This armor uses it's own mesh, but it is built from in game meshes, for example like you said I used plate legs, but no changes you've made to your in game meshes will affect this. Textures are different, you're in game textures will be applied to parts of this armor. But no changes you've made will affect the chest plate, since I included its own textures to keep down conflicts. For example, it uses Cabals dark eleven texture, some users prefer his gold texture for eleven, this way you can keep your gold, and have your black here.
This is up to you of course but I'd suggest making this a standalone set for any character to use, I love it and think that it's too good to limit to just one character.
Not that I expect a single modder to do then all but it interesting to see how different people envisionvarioues followfrs in sometbing else then just tlns of facemods. Cannot see to edit on cellphone. I am writing blind here. Men
32 comments
Fixed skin partitions
Remade whole mesh, with better smoothing
Added tempering
Removed from Lydia's NPC form to maximize compatibility
Armor is now found in Dragon's reach inside her backpack, directly to the left of the front door.
After I had tried several methods of dealing with the grey face bug and searching for possible conflicts with mods that change Lydia's appearance. I started thinking it may be a nonorthogonality problem that something that was causing the problem that should not.
one thing: what are item ID's 4 the armor (in my case Aela's and Lydia's)? Tried changing the load order and unplugging the plugins but they simply don't show..
Remember though, they are not outfitted with the armors, see descriptions for locations.
I'm still waiting on The Mistveil Followers from Modd3r here on the Nexus. He's also the author of The Mistveil ENB. I might be spelling it wrong, I don't feel like looking it up right now, since I just got done crawling around on the floor of my shed all day cleaning junk out... I'm wore out.
Anyway, regards.
You could just load both our esps, with his set as active, then just make copies of the armor files and apply them to his Lydia
I really would love to use it....but you forgot something...
You cant upgrade this armor at the workbench. PLZ FIX!?
Also....this mashup is too great to be just a standard Lydia Armor. It would be nice to have it Standalone and craftable.
I ask this because I started using more feminine "sexy" type of armors and if this mod uses the same meshes from the game then they will just use the CBBE "sexy" meshes and apply whatever you did to them.
For Example: I see the bottoms are steel plate. If you created an entire new set of armor then they will show up like your picture, but if you used the meshes for steel plate then they will automatically get changed. Well I guess I will just test it out in game and then update my post. Looks good.
Featured 2nd
Men