Subscriber 100 gets my everlasting thanks and a shoutout in a video! Will also make a character in SOT based on you.
None of our goals can happen without you. SOT mods would not have happened without our fans, we humbly ask for your support in YouTube. Typical initial videos will showcase SOT mods as I attempt to finally finish Bleak Falls Barrow. But other videos will be published such as tutorials and reviews.
Latest Video (I promise they will steadily get more epic, or at least funnier)
But I have a problem that I could maybe link to this.
First time visiting and clearing all places it's OK.
But when I come back to the places, after the respawn of 1 month ingame, some of the bandit npc are stiff, with the AI processing to off. I can reanimate them 1 per 1 with the console command TAI. It seems to occurs only on ncp enemy bandits, male or female, and only few of them. But with time passing, I meet more and more npc bandits spawned without their AI.
Do you think if the increase in AI can cause this kinf od problem ?
The only settings containing the phrase "iAI" in Skyrim.esm are "iAICombatRestoreHealthPercentage" & "iAISocialDistanceToTriggerEvent". The values added by this mod do not exist. What exactly does this hope to achieve, because as I understand it, this mod does nothing.
I'm using this mod along with "Genesis Unleashed 2.0 Retro" and I'm still encountering AI that just stands and stares at me until I strike them. Is there something else I have to do to activate it?
I'm also using another mod called "Adventures and Travelers" that adds a lot more random NPCs wandering Skyrim. I'll try just raising the default 100 AI and 80 Combat AI and see if that improves it. Thanks.
148 comments
Please visit our EPIC (to be) YouTube Channel at: https://www.youtube.com/watch?v=KSvyy-Y2CxI
Subscriber 100 gets my everlasting thanks and a shoutout in a video! Will also make a character in SOT based on you.
None of our goals can happen without you. SOT mods would not have happened without our fans, we humbly ask for your support in YouTube. Typical initial videos will showcase SOT mods as I attempt to finally finish Bleak Falls Barrow. But other videos will be published such as tutorials and reviews.
Latest Video (I promise they will steadily get more epic, or at least funnier)
https://www.nexusmods.com/skyrimspecialedition/mods/39350/?tab=posts&BH=4
this is a just to have mod.
But I have a problem that I could maybe link to this.
First time visiting and clearing all places it's OK.
But when I come back to the places, after the respawn of 1 month ingame, some of the bandit npc are stiff, with the AI processing to off. I can reanimate them 1 per 1 with the console command TAI.
It seems to occurs only on ncp enemy bandits, male or female, and only few of them. But with time passing, I meet more and more npc bandits spawned without their AI.
Do you think if the increase in AI can cause this kinf od problem ?
Sorry.
The values are not readily visible. Please refer to the word or PDF for how to access them and many more hidden ones.