Skyrim

File information

Last updated

Original upload

Created by

Confidence-Man

Uploaded by

Confidence Man

Virus scan

Safe to use

Documentation

Readme

View as plain text

Natural Lighting and Atmospherics for ENB v1.4 Beta by Confidence-Man

This includes a plugin file that modifies basic weathers for more natural color and effects including all clear,
cloudy, overcast, rainstorm, and snowstorm weathers.
It is designed to be used with the included ENB preset, but can be used with any preset.
I wouldn't use it without ENB, nor would I use the included preset without the plugin or with other plugins unless
you're willing to modify the settings, but who am I to tell you what to do.

You will need to download the base ENB files; find the latest here (currently v0.250): http://enbdev.com/download_mod_tesskyrim.html

NLA also requires the enbhelper plugin for time of day and multiple weather functionality. Download here http://www.dev-c.com/skyrim/
and place the .dll into the enbseries folder with all the weather config files.

I also highly recommend Mindflux's Skyrim Particle Patch: http://enbseries.enbdev.com/forum/viewtopic.php?f=6&t=1499

Credits

Boris for ENB files
Kyo incl. Matso, IceLaGlace, and --JawZ-- for Sunsprite files (1.1)
Matso for Prepass, Sunsprite, and Lens files
JawZ for improved atmosphere mesh
Aiyeen and --JawZ-- for Nighteye help
scegielski for Enhanced ENB Nighteye code


------------------
NLA v1.4 changelog
------------------

- Added the latest version of scegielski's Enhanced ENB Nighteye.
- Added letterbox effect by request (Matso code). Enable and adjust the size of the bars in the enbeffect.fx shader window.
- Added mist anchors to some areas. This will fix the extremely bright moon in some foggy weathers and make fog lay low to the ground
in affected areas. This is only partially done.
- Added an effect.txt file with day/night/interior separated noise effect (off by default.)
- Adjusted the palette, range now goes to pure black.
- Added Matso's lens shader file, includes Anamorphic lens flare. All lens effects are now off by default, enable for awesome.
- Made a number of little adjustments and fixes for a bunch of things people found in the comments.




-------------------
NLA v1.31 changelog
-------------------

- A small update, swapping out the 1.3 enbeffect.fx file with the same file from 1.2

------------------
NLA v1.3 changelog
------------------

- Added new Nighteye implementation by scegielski http://www.nexusmods.com/skyrim/mods/50731/?
Adjust nighteye settings in enbeffect.fx.
- Implemented Mist feature. Clear weathers are now separated by region to have better control of this.
- Redid water settings, should look better.
- Added heavy rain (appears in tundra and pineforest) and heavy fog (pineforest, fallforest, marsh) variants, and
made rain particles proportionally denser for all rainy weathers.
- Adjusted regional weather chances.

------------------
NLA v1.2 changelog
------------------

- Added Nighteye functionality (thanks Aiyeen & JawZ). Can make it brighter if people want.
- Fixed ambient rain sounds playing in normal overcast weather. More sun comes through the cloud cover, too.
- Lightened the ambient value controlling grass in overcast weather. Grass will be less dark against the ground in
the daytime.
- Reduced particle intensity in some weathers. Certain things like Flame Atronachs are controlled by this variable,
having too high a value makes them insanely bright. A side effect is that some waterfalls and splashes don't
look quite as bright as they should.
- Drastically lowered Lens reflection intensities. Will fix spell casting and other things causing blinding lights.
- Reduced SSAO scales to 0.5 from 0.75.
- Improved snowstorm and fog weathers.
- Adjusted cloudy and foggy weathers to work with the new cloud lighting and new volumetric rays functions.
- Included new sunsprite files from Matso, gives a corona effect.
- Included new atmosphere mesh from JawZ, makes smoother transitions from horizon to middle to top.