Skyrim

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DragonFang71

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dragonfang71

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21 comments

  1. DarkFoxPonyShift937
    DarkFoxPonyShift937
    • member
    • 1 kudos
    This is a surprisingly good player home if you love making the trek to High Hrothgar.
  2. dresdanick
    dresdanick
    • member
    • 0 kudos
    ....not overpowered or lacking.The size,loot,location & look....like Goldilocks-Id say just right.aside from my personal taste for pets & candles......off I go to mod addons.Thanks df71 for my first Skyrim home.
  3. kendrafelishia
    kendrafelishia
    • premium
    • 7 kudos
    Endorsed really like this house.
  4. Oxytwist
    Oxytwist
    • supporter
    • 6 kudos
    I saw the fictures and it looks great.
    - Can someone make a map picture, so that i can see exactely where it is?

    further:
    Can you make this buyable?
    With all the realistic mods it is strange that beautifull houses (like this one) is complete free.
    Thanks
  5. khunzo
    khunzo
    • supporter
    • 1 kudos
    Endorsed - Nice home , the ligthing is somewhat bad, but i assume its since you want it to Work on machines that are not top of the line - get heavy to process quite fast
  6. dragonfang71
    dragonfang71
    • supporter
    • 0 kudos
    Found a fix for the weapon racks, updated. Sorry for the wait.
  7. dragonfang71
    dragonfang71
    • supporter
    • 0 kudos
    Aha! found the problem, forgot to create the directory folders. uploading corrections shortly
    So sorry, forgive me this is the first mod I've ever put up, very noob at this. Should be fixed now, let me know if it isnt.
    1. antifairy
      antifairy
      • supporter
      • 1 kudos
      Looks great, all beds are there. Thank you. Endorsed.
    2. dragonfang71
      dragonfang71
      • supporter
      • 0 kudos
      Thanks so much for letting me know. Much appreciated!
    3. antifairy
      antifairy
      • supporter
      • 1 kudos
      In response to post #11211692. #11218133, #11221577 are all replies on the same post.
       

      Could use some bookcases. Some chests in the armory room would be nice too.

      Edit: Just noticed that the weapons racks aren't working. I put bows on them and they appear laying down off to the side. I think the mannequins might be in the way? I don't know.
       
      http://postimg.org/image/jx60kbxvn/
       
      I also found this miner clipping issue:
       
      http://postimg.org/image/dfo6dvl53/
    4. dragonfang71
      dragonfang71
      • supporter
      • 0 kudos
      Its not the mannequins in the way because it did this before they were put in. I am not sure why its happening, and cant find a solution. If anyone has any suggestions on how to fix I'd be glad to do it.

      As for the clipping, was hoping no one would notice, haha. Couldn't find a piece to fit there as there are no pieces with an open doorway that accomodate that roof, so i had to turn one sideways.
    5. JLF65
      JLF65
      • supporter
      • 32 kudos
      The thing with the bow I've seen happen elsewhere with weapon racks. It's not just this home. For some reason, when you try to stick a bunch of weapon racks together, sometimes some of them don't work right. Weapons floating in the middle of the room is common. The next more common thing I see with lots of weapon racks are weapons disappearing. Perhaps there's a limit on how many can be in a set area.
  8. antifairy
    antifairy
    • supporter
    • 1 kudos
    Beds are missing from what otherwise would be a great house.
    1. dragonfang71
      dragonfang71
      • supporter
      • 0 kudos
      Sorry about that, updated file to include retextures. Please redownload 1.1
    2. JLF65
      JLF65
      • supporter
      • 32 kudos
      Hehe - I was going to comment on the same thing, but he beat me to it. I'll retry with 1.1.

      Was this house built by a mage? It's bizarrely huge on the inside compared to the outside.

      One observation that I'm not sure you can do anything about - the training dummies and targets don't work with the Training Dummies and Targets mod. You still need to find some vanilla dummies and targets for experience.
    3. dragonfang71
      dragonfang71
      • supporter
      • 0 kudos
      Those are vanilla training dummies, I am not familiar with the mod for that. One explanation could be that those dummies are meant for the children and are linked to that purpose.
    4. JLF65
      JLF65
      • supporter
      • 32 kudos
      Using the 1.1 and there's still only two beds upstairs. Was there supposed to be meshes as well as textures perhaps?
    5. antifairy
      antifairy
      • supporter
      • 1 kudos
      Confirmed, only the same two beds. Also a mannequin isn't on it's perch and can be walked through.
    6. JLF65
      JLF65
      • supporter
      • 32 kudos
      Mannequins wandering around are standard for Skyrim unless you have one of the common patches for that. The patches aren't usually included with homes because it's already "fixed" by separate mods you get elsewhere here at the nexus. Some folks will mention/link to the mannequin patches in the description, but many others don't.
    7. dragonfang71
      dragonfang71
      • supporter
      • 0 kudos
      I swear i had everything, will double check and upload a file soon to fix that. I put navmesh under the mannequins, but you may still experience the game glitch, not much i can do to fix that.
  9. brujo3043
    brujo3043
    • supporter
    • 0 kudos
    Have I mention I tried the mod and at least I do not work well.
    I commented when I enter the house and look in most rooms except the twin bed rest are not.
    I exited the game and reloaded and as usual, I uninstalled the mod and reinstalled and all alike.