SKYRIM
Queen of the Damned - Deadlier Serana by xunderxdosedx
Skyrim » NPC
Added: 02/01/2014 - 10:58PM
Updated: 14/09/2014 - 02:28AM

217 Endorsements

1.2 Latest version

2,492 Unique D/Ls

3,311 Total D/Ls

31,838 Total Views

Uploaded by xunderxdosedx

Description

Last updated at 2:28, 14 Sep 2014 Uploaded at 22:58, 2 Jan 2014

Queen of the Damned
Deadlier Serana v1.2
by
xunderxdosedx

Compatibility patches by: theblackfist

UPDATE 9/13/14:
A patch for my personal favorite Serana appearance mod, Seductress Serana by damnyou123, has been released. Now Serana looks cool and fights like a total powerhouse! Full permission has been granted for this release; thank you damnyou 123! Find his mod here: http://www.nexusmods.com/skyrim/mods/52907

UPDATE 6/14/14:
Four NEW patches have been released making "Superb Serana" by Excelsior2000 fully compatible. Many thanks to Excelsior2000 for the permission allowing me to release such patches. Check out his mod here: http://www.nexusmods.com/skyrim/mods/53507/?

UPDATE 4/14/14:
A patch for Skyrim Beautiful Followers (SBF) Serana has now been released. credit goes to hrk1025 for the making of SBF.
Find SBF here:
http://www.nexusmods.com/skyrim/mods/37861/?

UPDATE 2/9/14:
We now have patches for BVFE - Serana by Aipex8 and Seranaholic by rxkx22 as well. Special thanks to the respective authors for their permission.
The mods can be found here:
http://www.nexusmods.com/skyrim/mods/39549
http://www.nexusmods.com/skyrim/mods/38326


UPDATE:
- We are now cooking with gas. Several compatibility patches for various versions of Ria0417's amazing MBWS Serana have been uploaded courtesy of theblackfist [http://www.nexusmods.com/skyrim/users/659632]. I have his assurance the patches have been thoroughly tested as well.
This should address any compatibility or load order issues with Ria0417's mod. Requests for other patches should be sent to either theblackfist or myself.
Ria0417's mod is available here:
http://www.nexusmods.com/skyrim/mods/50190

UPDATE 1.2:
- Added a new ability which accomplishes several of my previous goals at once. Details below.
- Serana's invisibility-while-sneaking spell now uses the same magical effect as Nightingale's Shadow, which is an attempt to make it more fully compatible with: http://www.nexusmods.com/skyrim/mods/23916

UPDATE 1.1:
- Fixed a minor issue with Serana's new sword not being enchantable.


Overview:
Serana is my favorite follower, bar none. Not just because of her unique personality and her contribution to the Dawnguard storyline, but also because of her somewhat unique combat style.
That said, having her for a follower at higher levels/difficulty settings or with difficulty-enhancing mods can be a chore.
One problem, she's an ice mage, just about everything in Skyrim is resistant to ice, and her spells are kind of wimpy late in the game even when something isn't resistant to them. Her Chain Lightning spell can get you in some hairy friendly fire situations as well.
She doesn't really wield the power a Daughter of Coldharbour should, and you certainly can't tell she's the child of one of the most powerful vampires in Skyrim.
Even mods that allow her to transform into a Vampire Lord such as Serana's Secret and Amazing Follower Tweaks don't help much, as she keeps using her default spells even in her new form.
I sought to correct this in a lore-friendly and somewhat balanced way. I've given Serana new spells [inspired by those of the Vampire Lord], abilities, perks, and a new weapon all aimed at making her more formidable and all-around useful to have with you on your journey.
I've left her appearance, combat style, etc alone so as to make this mod as compatible as possible with the dozens of mods already on the Nexus aimed at changing her appearance.
This was originally for personal use, but I thought it would be a shame not to upload it since most Serana overhauls focus on her appearance rather than her combat abilities. She should now be like a sneaky/magic-using alternative to the housecarls
Please remember to endorse the mod if you like it. Constructive criticism and feedback is always appreciated.


NOTES ON COMPATIBILITY:
- This mod does not alter Serana's FaceGen data, her combat style, class, dialogue, race, stats, etc, or anything like that. This was because I wanted it to be as compatible as humanly possible with the various mods out there which do change these things. All that was altered was her inventory and her spells/perks list.
- That said, it might not be compatible with other mods that make facial changes to Serana and discretion needs to be used. Others have had conflicts with this, and it seems the only way to fix it is to manually "patch" it with all of the popular Serana mods individually, which will take time and I'm not sure how to go about it, still learning. There's a lot of them. If the mod doesn't appear to be loading properly, or if it's conflicting with another, try manually changing the load order to see if that fixes it. BOSS might be helpful to have as well insofar as finding a good load order. I can't guarantee compatibility with everything so in some cases you might have to choose which mod you like better.
- Using mods to teach her new spells might interfere with this. If you have already done so in AFT, use the command to clear all of the spells you've taught her. The new spells/perks from this mod might not display when checked with AFT, but they're there. After that, you can safely use AFT to teach her another spell or two as long as you don't overdo it and teach her so many she doesn't use the ones added by this mod.
- tes5edit might prove useful as well. You can use it to combine ESP's with conflicting mods and generate your own impromptu "patch", but results may vary so do so at your own discretion.
- theblackfist has uploaded several patches, their readmes are included in the downloads. I'd like to personally thank him for doing this on behalf of myself and the modding community. If you find that a mod is totally incompatible, let one of us know and we'll try to address the problem [to a reasonable extent of course].

The Specifics:
- Vampire Lord style missile spell which does 150 points of damage. Unlike the VL version it doesn't have any Absorb properties, it's simply a more powerful alternative to Serana's favored Ice Spike spell. It does non-elemental damage so as to ignore resistances as much as possible. She also now has the necessary perks to dual-cast this spell.
- Vampire Lord style Paralyze spell, which paralyzes targets for 7 seconds. Serana needed some sort of crowd control type of move, and for lack of a better idea I decided to give her her own version of Corpse Curse so she could selectively immobilize enemies.
- Castable Bat Cloak spell, absorbs 10 points of health per second from enemies within range. Should work against anything but Centurions. Serana needed a little bonus to melee defense and a balanced way to heal herself in combat, this should provide both.
- Conjure Gargoyle for 60 seconds. Unlike the regular Gargoyle summoned by Vampire Lords, this Gargoyle is based on the Gargoyle Sentinel, has a unique skin which was in the CK but wasn't used for anything, has a slightly improved AI, and levels up with the player from 10 to 50. This spell replaces Serana's default Raise Zombie-type spells so she's not leaving ash piles everywhere, and because the Gargoyle is more useful than most of the corpses she resurrects anyway.
- She now goes invisible when sneaking, and is completely muffled, making her an optimal follower for assassination and theft missions. Warning: when she becomes visible again, she may have the "black eye invisibility" glitch going on. Fast traveling, loading a new cell, or simply saving and reloading should fix this problem.
- Her weapon strikes now deal 25 points of poison damage, and her power attacks with a weapon can knock enemies away, much like the knockback effect Werewolves and Werebears have. I wanted to emulate the Vampire Lord's Poison Talons perk, and to illustrate the physical strength a 4,000 year old vampire would possess. It's also worth noting that she only uses her weapon very rarely, so I thought I should make it count more.
- Small resistance to magic and physical damage [10%], and a near-total elimination of fall damage [90%].
- New sword replacing her default Elven Dagger. The sword is named Coldharbour's Daughter. It does equivalent damage to that of a Dragonbone Sword, can be enchanted with whatever you think is appropriate, and can be tempered at a grindstone with a Steel Ingot. It's nothing fancy, I just re-used the model from Harkon's Sword.
- Her default Drain Health spell has been slightly buffed, and the magical effects behind it have been altered to work on anything but Centurions. This spell is pretty much Serana's main weapon and defensive option, so I thought I should tweak it a little.
- NEW IN 1.2: When her health is low, there is a chance to trigger an effect which will heal Serana for 100 points. It will also shroud her in mist which renders her temporarily ethereal and invisible until she attacks, as well as allowing her to telekinetically repel nearby attackers. This is supposed to be like a combination of Mist Form and some kind of telekinesis, and it lasts ten seconds. Additionally there is a small chance for her to auto-cast Mass Paralysis when her health is sufficiently low. With this ability, she should now be able to hang in high-level fights a little bit better.




Bugs/Issues:
- Black eye bug caused by invisibility, but this is easily corrected by saving and reloading. If you have AFT, teleporting her to your location also seems to fix it. I also highly recommend a bugfix mod for this issue, such as the following:
http://www.nexusmods.com/skyrim/mods/43055
http://www.nexusmods.com/skyrim/mods/23916
http://www.nexusmods.com/skyrim/mods/10494
RECOMMENDED: http://www.nexusmods.com/skyrim/mods/50132
- Please report any bugs you find so I might be able to fix them.




Future updates:
- I'd like to fix the invisibility eye glitch thing, but it's not a problem with my mod so much as Skyrim's default invisibility so it might not be possible to fix within the context of what this mod does. I recommended several bugfixes above which might resolve the problem.
- I might try to enlist someone's help to make a custom rapier/saber-style sword for her, but that's a big "maybe". I don't really consider it necessary, just a nice little aesthetic touch that I might think about doing later.
- Future updates will be largely focused on minor tweaks aimed at balance and fixing existing bugs. For now, consider this the more-or-less final version.




Recommended Mods/Utilities:
Unofficial Dawnguard Patch
BOSS
Revenge of the Enemies
DUEL: Combat Realism
Enhanced High Level Gameplay
Amazing Follower Tweaks
Marriable Serana




If you enjoyed this mod, you might want to check out some of my others:


Black Against Night - Enchantments for the Discerning Adventurer
http://www.nexusmods.com/skyrim/mods/41255


New Day Rising - Enchantments of the Paladins
http://www.nexusmods.com/skyrim/mods/47988


From the Ashes - Lost Enchantments of the Sixth House
http://www.nexusmods.com/skyrim/mods/45652


Dark Dragonbone Weapons Retexture
http://www.nexusmods.com/skyrim/mods/31430


Dark Dragonbone Weapons Retexture
http://www.nexusmods.com/skyrim/mods/31430