As the creator of the armor design it is WONDERFUL to see people still trying to improve this mod and keep it going. I can't mod to save my life, and I was excited to collaborate with Shadowtroop to see my designs go from paper to in-game. It makes me happy seeing how much other people enjoy it. Please, keep working on it! And thank you for any and all work you've done so far! Also thanks to anyone else who does retextures and any other further work on this armor!
Also, anyone wants to collaborate on more armors, message me! I got loads of ideas I could easily sketch and out if your looking to make a new armor mod!
I love this the way this armor looks although I am having an issue with the way that it fits on my character.
I am using the CBBE body, but whenever I wear the armor my head is detached and floating. Not like a neck seam where the color is off, but there is a see through gap where the head texture/mesh meets the body mesh/texture when I look slightly upwards in third person mode. It seems as if the neck on this armor piece is smaller than the CBBE neck.
open console ยง then type showracemenu and hit enter. There you should find/see the weight slider. Slide it all the way right so it's max. The neckseam should be gone. I had the same thing happen to me with unpb bbp and tuning the weight slider all the way to max fixed it.
MOD MOVED TO ANOTHER SITE. WHAT YOU SEE HERE IS OUTDATED AND WILL STAY THIS WAY (because author was banned from Nexus). Can't provide link, because Nexus rules forbid it, but you can google it. There are tons of fixes and changes.
Is there any way to get the hood without the sneak enchantment? I've tried other mods to remove enchantments but they only work on player added enchants :/ Any help is appreciated
just a lil input here, I'm having a few problems for the hood and gauntlets for all sets of the huntress armor; my character is female, yet the gauntlets are showing up as the steel nordic ones and the hood is basically almost the exact derivative of the dark brotherhood shrouded hood. it might be just a simple little bug, but I'm just putting this in as I'd very much like to see the fur on the huntress hoods showing up. ;w;
Hi - I was wondering, would it be okay if I retexture this, and redo the fur parts meshes? It kind of looks a little plastic like to me... no offense intended. Just telling you what I think and asking for permission to retexture this and include it as an optional download? I can just give it to you, so we don't have another page of it floating around.
I was thinking, if you'll let me retexture it and fix the mesh of the fur so it look like real fur... I could make high quality leather for it, in different color shades of brown to fit different lighting mods and such, but main file would be about the same color brown it is now but just a tad darker. The fur, I am making similar to Cloaks mod that adds fur cloaks, but even more realistic than that. I am almost done already - I was going to only do this for personal use, but if you'll let me I'll share it so others can use it. I'm also working on a male version (no skimpy males, not my thing - I go for practical).
No offence taken, since it's not my project. I only tried to fix it a bit. Feel free to retexture and remodel it as you see fit. Let me know when you're done, I'd like to see how it looks.
Will this work on Vanilla bodies? I'm having to cut back on some of my mods, and one of the mods I'm thinking of cutting is my body mod but I don't want to lose this armor. Would greatly appreciate any input.
It won't crash your game or anything, but it will look stupid, when not wearing a full set. It may also result in a visible texture seam on the neck and wrists.
Anyway I don't understand, why would you quit using a body mod. Too many ESP files? Body mods don't use them in most cases. Too slow PC to run the modded game? Discard the mods that use scripts, high resolution textures. One high-poly mesh (body) will change nothing in terms of performance... Of course it's your decision to do it your way - still I don't understand the logic behind it.
27 comments
As the creator of the armor design it is WONDERFUL to see people still trying to improve this mod and keep it going. I can't mod to save my life, and I was excited to collaborate with Shadowtroop to see my designs go from paper to in-game. It makes me happy seeing how much other people enjoy it. Please, keep working on it! And thank you for any and all work you've done so far! Also thanks to anyone else who does retextures and any other further work on this armor!
Also, anyone wants to collaborate on more armors, message me! I got loads of ideas I could easily sketch and out if your looking to make a new armor mod!
I am using the CBBE body, but whenever I wear the armor my head is detached and floating. Not like a neck seam where the color is off, but there is a see through gap where the head texture/mesh meets the body mesh/texture when I look slightly upwards in third person mode. It seems as if the neck on this armor piece is smaller than the CBBE neck.
Does anybody know a fix to this?
Thanks in advance.
Can't provide link, because Nexus rules forbid it, but you can google it. There are tons of fixes and changes.
I was thinking, if you'll let me retexture it and fix the mesh of the fur so it look like real fur... I could make high quality leather for it, in different color shades of brown to fit different lighting mods and such, but main file would be about the same color brown it is now but just a tad darker. The fur, I am making similar to Cloaks mod that adds fur cloaks, but even more realistic than that. I am almost done already - I was going to only do this for personal use, but if you'll let me I'll share it so others can use it. I'm also working on a male version (no skimpy males, not my thing - I go for practical).
Regards,
Ramak
Feel free to retexture and remodel it as you see fit. Let me know when you're done, I'd like to see how it looks.
Anyway I don't understand, why would you quit using a body mod. Too many ESP files? Body mods don't use them in most cases. Too slow PC to run the modded game? Discard the mods that use scripts, high resolution textures. One high-poly mesh (body) will change nothing in terms of performance... Of course it's your decision to do it your way - still I don't understand the logic behind it.