Cyberdyne Preset ENB _ Skyrim by Cyberdyne
Skyrim » Visuals and graphics
Added: 23/12/2013 - 02:04PM
Updated: 12/04/2014 - 12:08AM

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Uploaded by Cyberdyne12


Last updated at 0:08, 12 Apr 2014 Uploaded at 14:04, 23 Dec 2013

Looks great with,
Summer Skyrim
Summer Solstheim
First 4 images use these three mods.

Uses K ENB as a base
Uses Midhrastic's DOF (enbeffectprepass.fx)
Incorporated ENBoost (uses latest version)
My own enbpalette.bmp
Adjusted enbseries.ini to
Only uses DOF and Sun Glare effects
General ambience and sun/moon settings used to compensate
Adjusted enbeffectprepass.fx for much less grain
Added SweetFX for
A lot of work is done here to compensate for the butchered enbseries.ini
Added Anti-Lag for
limiting fps to 59 for lower input lag when using vsync

This was made with the intention to be used with no cell editing mods. Aka, no CoT, RLO, ect. Though it looks nice with the Summer mods.

The idea of this setup is to be able to use a high quality DOF on systems without $700+ video cards.
The frame hit is still significant, but manageable. On my rig, SweetFX kills about 5 fps, and ENB kills about 40. Yes, DOF is that expensive. But default K ENB kills about 80 fps. This naturally differs from system to system, only way to know for sure is to give it a try.
EDIT: If you use the updated DOF in the download you save even more FPS and give a similar look. Give it a try.
I have an i7 4770K and a GTX 760. I used the arch-way where the guard is outside of Whiterun. Vanilla I got 127 fps, just sweetFX i got 120, and sweetFX+ENB I got 70.

Though the main intention here is obviously to perform better then the average ENB that uses DOF. And ENBoost is also setup so that helps a lot when you play for a long period of time.

My ENB presets
Oblivion ENB
Fallout 3 ENB
Fallout NV ENB
Skyrim ENB