Guys, it seems that i accidentaly downloaded this mod with another mod, i don´t want to have quality potions, but i don´t have this mod in my mod list, any help? What plugin should i disable? Thx.
EDIT: I PM'd sagittarius and he has now uploaded source!
Damn no source? Big shame, I have been desperate for a mod to fix the horrendous mess that is using crafting potions. But I have many mods installed that modify potion effects and add/change ingredients - SkyRe in particular, but others too - and I don't believe there's any way that the default formula will be fully accurate.
I'm going to PM sagittarius, maybe he just forgot about this mod. With a few tweaks this could be an absolutely essential mod - worth well more than 7 endorsements!
Potion labelling in vanilla is just ridiculously bad, and so frustrating. I have a "Resist Fire" potion, cool.. oh no wait, it's 34% resist fire but also 30 points of poison damage and -33% magicka regen and -33% stamina regen. All under the label "Potion of Resist Fire", of course. That's helpful! (No it isn't.)
So yeah, I'm desperate for a mod that can automatically sort out the potion labelling mess. It looks like sagittarius' work goes a long way. But we need to be able to change that formula, and I think it also needs to be able to auto label potions to indicate when they have both positive and negative effects - like my above example.
If sagittarius is done with working on this mod, maybe he'll at least release the source so we can continue the good work he started. I'll PM him now.
I really wish the formula was user-configurable. For example, I use a mod which extends effect duration but lowers strength, keeping the overall balance intact. But your formula judges these potions to be Legendary because of the duration only.
Nice mod but in the descripition: It's especially HANDFUL if you use SkyUI, as you can use its filter to choose exactly which potion and which quality you wish to use. The handful should be handy.
9 comments
Thx.
Seriously, though, good work.
Thanks so much, sagittarius22! Now I can enjoy this must-have mod
Damn no source? Big shame, I have been desperate for a mod to fix the horrendous mess that is using crafting potions. But I have many mods installed that modify potion effects and add/change ingredients - SkyRe in particular, but others too - and I don't believe there's any way that the default formula will be fully accurate.
I'm going to PM sagittarius, maybe he just forgot about this mod. With a few tweaks this could be an absolutely essential mod - worth well more than 7 endorsements!
Potion labelling in vanilla is just ridiculously bad, and so frustrating. I have a "Resist Fire" potion, cool.. oh no wait, it's 34% resist fire but also 30 points of poison damage and -33% magicka regen and -33% stamina regen. All under the label "Potion of Resist Fire", of course. That's helpful! (No it isn't.)
So yeah, I'm desperate for a mod that can automatically sort out the potion labelling mess. It looks like sagittarius' work goes a long way. But we need to be able to change that formula, and I think it also needs to be able to auto label potions to indicate when they have both positive and negative effects - like my above example.
If sagittarius is done with working on this mod, maybe he'll at least release the source so we can continue the good work he started. I'll PM him now.
It's especially HANDFUL if you use SkyUI, as you can use its filter to choose exactly which potion and which quality you wish to use.
The handful should be handy.