Rising the texture quality and making them more \"realistic\"
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Necromancers Creature Revamp NCR
First of all thanks for looking up my mod!!! :D
Description:
The goal of this mod is to improve the textures of the things we sooo love to kill. Improving texture quality and taking under consideration their habitat and physiology. For example the Draugr, they are wonderfully done but have you ever seen a dried up corpse? Look it up on Google. :P
...
Well now that you saw it you noticed that the skin has a brownish rotten tint. That is what I implemented in the game aside from rising vanilla texture quality and detail. And I aim to do so on every creature I deem necessary.
I changed the Spiders next, they looked to exotic, so I gave them "colder" textures, hope you like them. :)
Suggestions are always welcome.
Changelog:
Next: The Falmer. :) (I hope :P) v1.5: Spiders and Agelastas Sabercats; v1.0: The Draugr.
Installation:
Just unpack it to your Skyrim directory.
Uninstallation:
Delete the draugr folder in Data\textures\actors\...
Credits:
Meeeeeeeeeeeeeeeeeeeeeeeeee.... :P
And
Agelasta for the beautiful Sabercat texture. :)
Always ask permission before you use my work cause i want to see where it's implemented. :)