Skyrim

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TheGreyLight

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TheGreyLight

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18 comments

  1. TheGreyLight
    TheGreyLight
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    • 62 kudos
    Sticky
    I'm often not on the nexus, so I apologize if I don't respond to your comment for quite a while!

    If it is urgent, or you really want your question answered, find this mod's Steam Workshop page and post your comment there
  2. Grecia300
    Grecia300
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    • 10 kudos
    I seem to have a bug making the fortify restoration potion affect the strength of the enchantment, whilst the fortify enchantment potions are having no affect on enchantment strength what-so-ever. Any idea how to fix this?

    I already posted my problem on the steam page, but did it here, too, just to make sure my problem is at least seen. Any help is appreciated. Cheers!
  3. Drail3
    Drail3
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    • 19 kudos
    LOL

    You said "Creature Sand People" instead of "Creatures And People". Funny stuff, but I love the concept of this mod. Ill certainly Endorse. Thanks very much.
  4. DaedelusFiddler4
    DaedelusFiddler4
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    Thank you for acknowledging that enchanting is underpowered.
  5. Megapithecanthrope
    Megapithecanthrope
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    May I make a request/suggestion regarding these mods? I use the Skyrim Community Uncapper Mod which allows the skill levels to be raised past 100. However, there's very little benefit to doing this in the game from the stand point of earning extra perks and what not. What would be cool is if you made versions of these skill overhaul mods where the extra perk ranks you've added can be gained by raising your skills beyond 100. For example, if you made it so Enchanter Rank 5 became available at a skill of 125 and then Rank 6 at 150 and so on. I think it would be a cool idea.
  6. DPnavpoc
    DPnavpoc
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    • 8 kudos
    This looks pretty good. One question.Will I be able to put the same enchantment everything or is there still the limitation where certain enchantments can only be placed on certain items?
    1. TheGreyLight
      TheGreyLight
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      • 62 kudos
      The limitations still apply, but this mod will work with most other mods that remove those limitations
  7. MaxSteelX
    MaxSteelX
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    • 0 kudos
    TAKE MY ENDORSE!!! i try this mod and work without problem! enchanting is the main skill of my character and this mod is the best for me
    thank you soo much!!
    1. TheGreyLight
      TheGreyLight
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      • 62 kudos
      No worries! Im glad you like it
  8. skymarin
    skymarin
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    I see that you made the extra effect perk have to ranks, with 5 able enchantments....i tryed that but with 3 not 5 and it did not work, how did you do that?
    1. TheGreyLight
      TheGreyLight
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      • 62 kudos
      Cant remember. :/ Made this mod aaaages ago and only decided to post it here now.
    2. skymarin
      skymarin
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      Dang, im working on a large skills overhaul and would like to intergrate your destruction mod idea with it, as i am going to need alot of new perk ideas, pyromage, cryomage and electromage are awsome ideas, i would get started on it but i need to figure out how to allow skills to go past Lv100, any ideas?
    3. TheGreyLight
      TheGreyLight
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      • 62 kudos
      No idea how to do that :/ Sorry man! Im sure that other mod authors out there might be able to help with that though.
    4. skymarin
      skymarin
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      • 9 kudos
      thanks anyway mang
  9. Valridagan
    Valridagan
    • supporter
    • 4 kudos
    THANK YOU SO MUCH. Every perk tree should be like this! Bethesda made a big mistake when they made power easy to obtain, but limited; it should be hard to obtain, but very rewarding. Did you remove the enchantment-based resistance caps? Magic resistance capped at 85%, and so on?
    1. TheGreyLight
      TheGreyLight
      • member
      • 62 kudos
      No, sorry! You will have to find a separate mod that does that. (there are plenty)

      But thanks for you positive comment! Its appreciated
  10. juliamaydie
    juliamaydie
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    • 0 kudos
    can i just say how absolutely cool it is you have started modding on the nexus? I've used your mods on steam from day 1 and it made me a little sad my game was wierded out when i switched from steam to the nexus for my downloading and mod needs. I'm happy to see your mods on the nexus and hope to have more fun using them to destroy s#*! in my game. thanx man :"]
    1. TheGreyLight
      TheGreyLight
      • member
      • 62 kudos
      Hey thankyou man! I really appreciate that

      Ive just spent the last 3 or so hours uploading all of my best mods from the Workshop to the Nexus and I will continue to post to both from now on