It would be awesome if the Dragonborn could read them for themselves, now I think about it, it seems really odd they don't. It would be awesome to see a version where you could activate the wall to see the words translated.
Yeah... my idea would be to have an item "fall out" of the book the first time you read it. Then using the item (a rune stone or whatever) near a wall would read it. That way the silent voice wouldn't feel immersion breaking, and you wouldn't have to have a follower. Also, a future voiced version could be made maybe.
1: Is this compatible with randomized word walls? It's a recent mod that edits the location of most word walls [not ALL, of course.]
2: Do you plan on adding animations or more immersion to the mod? As i see it, not everyone can just read Dovah like that. Maybe a scholar/mage or even a greybeard initiate follower could try to read them for you. This is a great idea to add an immersive voiced follower.
This is cool. I have some questions... 1. Without scripts how does the follower know which passage to read? (some walls change with different play throughs) 2. What translation source did you use? UESP?
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Do they use their "own" voices? or a close approximation, or is it just text?
1: Is this compatible with randomized word walls? It's a recent mod that edits the location of most word walls [not ALL, of course.]
2: Do you plan on adding animations or more immersion to the mod? As i see it, not everyone can just read Dovah like that. Maybe a scholar/mage or even a greybeard initiate follower could try to read them for you. This is a great idea to add an immersive voiced follower.
2.Im not planning on making a follower mod.
I have some questions...
1. Without scripts how does the follower know which passage to read? (some walls change with different play throughs)
2. What translation source did you use? UESP?
I'm going to track this...
2.Translation source: UESP and Thuum.org