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Galadreal

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Galadreal

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Install Instructions:
Just download and install with NMM or drop ESP and BSA files into your Skyrim Data Folder.

Unistall Instructions:
uninstall with NMM or delete Homes Remodeled ESP and BSA files from your Skyrim Data Folder.



If you have already been living in a house and you need to update it. Follow these overly complicated steps:

If you have been to any of the homes prior to installing this mod you will want to enter an interior cell other than a player home and open the console command:
(Type in)
PCB (enter)
(depending on which homes you have been in, you will then need to type)
resetinterior WhiterunBreezehome (enter)
resetinterior RiftenHoneyside (enter)
resetinterior SolitudeProudspireManor (enter)
resetinterior MarkarthVlindrelHall (enter)
resetinterior WindhelmHjerim (enter)
resetinterior BYOHHouse1Falkreath (enter)
resetinterior BYOHHouse1FalkreathBasement (enter)
resetinterior BYOHHouse2Hjaalmarch (enter)
resetinterior BYOHHouse2HjaalmarchBasement (enter)
resetinterior BYOHHouse3Pale (enter)
resetinterior BYOHHouse3PaleBasement (enter)

****Note this will not reset the wings of the Hearthfire houses, just the Main Hall and the Basements. Sorry.

Please remember to move any family currently living in the house, and to take all items you want to keep out of the house before you reset it. This should help you use this mod even if you have already purchased homes.

Version 5
Fixed the tanning racks in the Heartfire Basements.
Removed options for building non remodeled wings in hearthfire homes (I hope)
Udated all versions to the most current working edition.
Made all in one installer


Version 4.7
Thanks again to arkayn71 for the bug report!

Fixes the problems I had when I deleted put the Thieves guild room back in place.
Removed the wall that blocked the doorway to the player room in the thieves guild
removed parent to wall that was being deleted
(hopefully) fixed the notes so that they show writing instead of just squares. Fingers crossed!

If you don't want to download the giant bsa file for this one, and you already have v.4.6, you can just download the patch and overwrite v.4.6 with it.


Version 4.6
Befor Updating to this version, remove all items stored in the theives guild room and the Hearthfire Basements

Fixes
adjusted angle of all weapon racks that were 90 or 180 degrees, they should work now
Cleaned completely, DO NOT CLEAN WITH TESVEDIT. Anything left there is supposed to be there. If you clean and it breaks something, it is your own fault.
Fixed a few glithes in the Wine maturation that some of them would not fully mature
linked floating rug outside of Heljarchen, relinked random rock in garden outside Lakeview Manor. They should appear and dissapear at the correct times now.
with cleaning came removing all refrences to the Whiterun Hall of the Dead.

Additions:
Remodeled Hearthfire Basements to make better layout. No building needed now. Also added 4 manniquins, 8 weapon racks, and a few weapon plaques
Added Meads and varied colors for different strengths. Now 4 strengths for each custom wine or mead. Maturation between each stage takes 3 days in game.
tweaked AI for Sleeping Housecarls, Drivers, and Bards in Hearthfire Homes.
Adjusted lighing in player homes. Daylight comming through windows from 6:30 am to 7:00 PM. After that some other interior lights will come on to compensate.
Children's bedroom lights turn off about 11 each night and come back on at 6in the morning.




version 4.5 fixes and additions:

Fixes:
Moved Andurs around in the Hall of the Dead, hopefully no more problems with him
Fixed the 2 weapon Racks upstairs in lakeview Manor
Replaced the non-working weapon rack upstairs in Lakeview Manor
Moved Mesh for first room exterior of Hearthfire Houses to new area, renamed it, and linked it up, hopefully this fixes the problem.
removed extra script sourcefiles

Additions:
Made Divine Wine's craftable and maturable on the shelf in the Hearthfire Basement






Older Versions:

Version 1
Just remodels the homes to add Enchanting and Alchemy tables to all vanilla homes. Does not add any extra beds for Children

Version 2
Builds on Version 1, adds the Enchanting and Alchemy tables, and adds 6 beds for Children to all original Skryim homes. Also starts the modifications for a new player room in the Thieves Guild, and makes some improvements to the player room in the Dawnstar Sanctuary.

Version 3
Buildes on version 2, but also remodels the Hearthfire Homes completely, and adds rooms for kids. Each house comes with a Master Bedroom, Library/Alchemy/Enchanting Lab, Kitchen, Childrens Room, and expanded basement. If you want to move your family in, you must use the Bless Homes spell from the Hearthfire Multiple Adoptions Mod.

Version 4
Requires Dragonborn, builds on version 3, and modifies Severin Manor to have room for 6 children to live. Also added housecarl AI so they don't just sit in the house all day. Now the Bards and carriage keeper, as well as the housecarl all sleep at night. No more crazy bastards playing the lute at all hours. Also, milkable Hearthfire cows, and cheese making abilities at home butter churns, with cheese maturation shelves in every player owned home.



Comming soon!!
NOTHING!!! This is done for now, It is a clean and final version as far as I am concerned. If people come across bugs I will try to fix them. I may go back and finish this later, but right now I have massive burnout. I am tired of it. I may pick this back up later, but now I am working on Radical Remodel, which will be realeased when it is completely finished and fully tested. Looking for beta testers.