Skyrim
0 of 0

File information

Last updated

Original upload

Created by

Raziel23x

Uploaded by

raziel23x

Virus scan

Safe to use

Documentation

Readme

View as plain text

I have been working on fixing errors and corrupted data on your last release of your wonderful and always loved your mods

I found that there was many issues with your last release and found compatibility patches and ended up having to replace a few parts of your MidasSkyrim.esp

Here is where i posted the changed esp file

http://skyrim.nexusmods.com/mods/44197/?

When i audited the esp I found that there are missing meshes in your BSA file and other issues related to it when after extracting your BSA file and recreating it gave these errors listed below in the spoiler.

I have tried to fix everything to the best of my ability but without the missing items even after cleaning up the esp and fixing all errors listed with TEST5Edit I hope you find this helpful and can use this to update your project and have another update that fixes the missing textures and meshes


[spoiler]
See Warnings file for more information.
MODELS: Could not find model \Dragon\Character Assets\MidasSKDragonling.nif

MODELS: Could not find model actors\Giant\character assets\MidasSkelGiant.nif

DEFAULT: NiControllerSequence::StoreTargets 'mBegin'failed to find target with the following identifiers:
m_pcAVObjectName OilTrapProjectile01Mesh01:0
m_pcCtlrType BSEffectShaderPropertyColorController
m_pcPropertyType BSEffectShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mLoop'failed to find target with the following identifiers:
m_pcAVObjectName OilTrapProjectile01Mesh01:0
m_pcCtlrType BSEffectShaderPropertyColorController
m_pcPropertyType BSEffectShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mEnd'failed to find target with the following identifiers:
m_pcAVObjectName OilTrapProjectile01Mesh01:0
m_pcCtlrType BSEffectShaderPropertyColorController
m_pcPropertyType BSEffectShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mBegin'failed to find target with the following identifiers:
m_pcAVObjectName IceMesh:0
m_pcCtlrType BSLightingShaderPropertyColorController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mBegin'failed to find target with the following identifiers:
m_pcAVObjectName IceMesh:0
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mBegin'failed to find target with the following identifiers:
m_pcAVObjectName IceMesh:0
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mBegin'failed to find target with the following identifiers:
m_pcAVObjectName IceMesh:1
m_pcCtlrType BSEffectShaderPropertyFloatController
m_pcPropertyType BSEffectShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mBegin'failed to find target with the following identifiers:
m_pcAVObjectName Circle01
m_pcCtlrType NiTransformController
m_pcPropertyType (null)

DEFAULT: NiControllerSequence::StoreTargets 'mBegin'failed to find target with the following identifiers:
m_pcAVObjectName Circle01:0
m_pcCtlrType BSEffectShaderPropertyColorController
m_pcPropertyType BSEffectShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mBegin'failed to find target with the following identifiers:
m_pcAVObjectName Circle01:0
m_pcCtlrType BSEffectShaderPropertyFloatController
m_pcPropertyType BSEffectShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mLoop'failed to find target with the following identifiers:
m_pcAVObjectName IceMesh:0
m_pcCtlrType BSLightingShaderPropertyColorController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mLoop'failed to find target with the following identifiers:
m_pcAVObjectName IceMesh:0
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mLoop'failed to find target with the following identifiers:
m_pcAVObjectName IceMesh:0
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mLoop'failed to find target with the following identifiers:
m_pcAVObjectName IceMesh:1
m_pcCtlrType BSEffectShaderPropertyFloatController
m_pcPropertyType BSEffectShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mLoop'failed to find target with the following identifiers:
m_pcAVObjectName Circle01
m_pcCtlrType NiTransformController
m_pcPropertyType (null)

DEFAULT: NiControllerSequence::StoreTargets 'mLoop'failed to find target with the following identifiers:
m_pcAVObjectName Circle01:0
m_pcCtlrType BSEffectShaderPropertyColorController
m_pcPropertyType BSEffectShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mLoop'failed to find target with the following identifiers:
m_pcAVObjectName Circle01:0
m_pcCtlrType BSEffectShaderPropertyFloatController
m_pcPropertyType BSEffectShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mEnd'failed to find target with the following identifiers:
m_pcAVObjectName IceMesh:0
m_pcCtlrType BSLightingShaderPropertyColorController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mEnd'failed to find target with the following identifiers:
m_pcAVObjectName IceMesh:0
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mEnd'failed to find target with the following identifiers:
m_pcAVObjectName IceMesh:0
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mEnd'failed to find target with the following identifiers:
m_pcAVObjectName IceMesh:1
m_pcCtlrType BSEffectShaderPropertyFloatController
m_pcPropertyType BSEffectShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mEnd'failed to find target with the following identifiers:
m_pcAVObjectName Circle01
m_pcCtlrType NiTransformController
m_pcPropertyType (null)

DEFAULT: NiControllerSequence::StoreTargets 'mEnd'failed to find target with the following identifiers:
m_pcAVObjectName Circle01:0
m_pcCtlrType BSEffectShaderPropertyColorController
m_pcPropertyType BSEffectShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mEnd'failed to find target with the following identifiers:
m_pcAVObjectName Circle01:0
m_pcCtlrType BSEffectShaderPropertyFloatController
m_pcPropertyType BSEffectShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mBegin'failed to find target with the following identifiers:
m_pcAVObjectName RefractMesh2
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mBegin'failed to find target with the following identifiers:
m_pcAVObjectName RefractMesh2
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mBegin'failed to find target with the following identifiers:
m_pcAVObjectName RefractMesh2
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mBegin'failed to find target with the following identifiers:
m_pcAVObjectName 1stPersonDaedricSword
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mLoop'failed to find target with the following identifiers:
m_pcAVObjectName RefractMesh2
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mLoop'failed to find target with the following identifiers:
m_pcAVObjectName RefractMesh2
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mLoop'failed to find target with the following identifiers:
m_pcAVObjectName RefractMesh2
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mLoop'failed to find target with the following identifiers:
m_pcAVObjectName 1stPersonDaedricSword
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mEnd'failed to find target with the following identifiers:
m_pcAVObjectName RefractMesh2
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mEnd'failed to find target with the following identifiers:
m_pcAVObjectName RefractMesh2
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mEnd'failed to find target with the following identifiers:
m_pcAVObjectName RefractMesh2
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mEnd'failed to find target with the following identifiers:
m_pcAVObjectName 1stPersonDaedricSword
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty

DEFAULT: NiControllerSequence::StoreTargets 'mLoop'failed to find target with the following identifiers:
m_pcAVObjectName 1stPersonDaedricSword
m_pcCtlrType BSLightingShaderPropertyFloatController
m_pcPropertyType BSLightingShaderProperty
[/spoiler]