Looking very good now. Almost perfect but not quite. Has anyone found the fix for slight ghosting with bright objects like waterfalls or bright sky behind buildings or trees? Turning down brightness on monitor and in game helps some but can’t get rid of the ghost.
Looks good with ENB only or 3D Vision only but not ENB Vision together. Read a comment somewhere about number of GPUs and SLI. What effect does this have?What adjustments can be made?
I am running a 4GB 680M here. Have the option to add a second card in SLI. Do not need it yet for FPS performance but want to know if it would help with the ghosting?
VadersApp, I am finding a few small glitches caused by this shader fix. In Whiterun, when outdoors looking at the braziers from a certain angle and distance the flames will disappear. When looking at the braziers from a close distance, at certain angles the flames will become either a large white mass or a large black smoke-like blob. After I disabled d3d9.dll the glitches stopped, but after I re-enabled it the glitches returned.
I have a passive 3d LG tv. Using this mod and the 2d to 3d conversion it works perfect. Before the tv couldn't work out the levels properly but works fine now. Playing in 3d using 'Skyrim bathed by the sun of Brazil' enb game looks lifelike.
I'm using iZ3D in anaglyph mode with an ATI HD6970 card. I'm using the "3d Vision Shader Fixes" mod together with the "Nvidia 3d Vision Compatibility project" mod by Dorkirt and together it has completely fixed my 3D problems! Now the stars, clouds, auroras, moons and water look great. Awesome! Thank you!
the sky seems alright but the only thing this fixes with the water is the outlines on weapons
i have no idea why nvidia does not put any effort into making games compatible i mean the excellent rating for skyrim is a joke without any fixes from users seems they dont want to sell their product
15 comments
Looking very good now. Almost perfect but not quite.
Has anyone found the fix for slight ghosting with bright objects like waterfalls or bright sky behind buildings or trees? Turning down brightness on monitor and in game helps some but can’t get rid of the ghost.
Looks good with ENB only or 3D Vision only but not ENB Vision together.
Read a comment somewhere about number of GPUs and SLI. What effect does this have?What adjustments can be made?
I am running a 4GB 680M here. Have the option to add a second card in SLI. Do not need it yet for FPS performance but want to know if it would help with the ghosting?
but the only thing this fixes with the water is the outlines on weapons
i have no idea why nvidia does not put any effort into making games compatible i mean the excellent rating for skyrim is a joke without any fixes from users
seems they dont want to sell their product
Thanks tons!
If you somehow manage to fix the refraction shader, I will name my kids after you
(Don't worry, me being gay, it's not likely to happen anyway... )