The Legend of Zelda Oracle of Ages-Crescent Island by PayneXIII
Skyrim » Locations - New
Added: 21/09/2013 - 06:51PM
Updated: 02/03/2015 - 05:31AM

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Uploaded by PayneXIII


Last updated at 5:31, 2 Mar 2015 Uploaded at 18:51, 21 Sep 2013

Looking for Part 1? Let me help you:


-Update News-
Started considering bringing Part III back into play but don't hold your hopes out as I dont know if I'll actually take the time to make this since there's still a lot to go but the building blocks are there. However I did promise a LOD when I had time, I had issues with the trees as it caused in game crashes so it didn't get the LOD treatment but mostly everything else did. Let me know of bugs or issues and I'll address them as soon as I can. This update also fixes other small things that I can't remember because I've not felt the need to release it until now. As always if you want part 3 then demand it from me and I'll start to work on it, No demand or desire then why take the time for it?

-Future Plans-
-Add notes on the history of the island scattered out like the Maple notes[explain how it became the way it is currently/May be in this update?]
-Add the recorded voice overs [No longer doing this]

I'm pretty sure this is pretty much complete sorry I can't deliver the voice overs. Thank Bethesda for the SEQ headache; If you can do it then i have all the files I can send to you and make it happen. I'm sick of the headache...

A few months after you visited the Subrosian man in the woods you decide to return to his cabin to find him missing. Upon finding him he believes he found the next step to finding the Rod of Seasons; He then sends you to the land of Labrynna in the same universe as Holodrum but on an Island that is far from the coast of Labrynna. Crescent Island once a place for exotic trade now left behind by the people of Labrynna during the Golden Era.

-How did I get here?-
Go to the Strange Shack from Tarm Ruins mod and you'll see a note posted on the door, from there follow its description of the location. The door to Tarm Ruins will also be locked, I plan to have that area space opened up again in the future after construction is complete.

-Notes and Tips-
-Turn off Frost Fall, Makes it harder but u sometimes freeze depending on time of day/night
-Enter with almost nothing, for hardcore gamers enter with NO items at all

-Special Items-
-Noble Sword
-History of Crescent Island [In the next update]

-Would you like to Help?-
Know how to add SEQ files? Message me for quest outlines and voice files and you can add the final completion touches.