Skyrim

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Renegade1979

Uploaded by

thooms25

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50 comments

  1. thooms25
    thooms25
    • BANNED
    • 10 kudos
    Sticky
    In vanilla staff the orb suspiciously looks exactly like the Eye but it's low poly, static and blurry, so I've decided to just fix yet another Bethesda's console "decapitimization" and made it look like it's supposed to, like the real Eye of Magnus. The orb has its original size I've only moved the inner stems a bit wider as the Eye is slightly levitating just like in the quest with Ankano. Then, ppl started to ask questions so I've made a plugin for stats so this decoration at least can be used as a weapon. Sorry if it fails to kill some weird creature, but I've tried it on a serpentine dragons ass on Solstheim and it worked
  2. deleted33576580
    deleted33576580
    • account closed
    • 0 kudos
    'Ported this to SSE for personal use. Do I have your permission to upload this to the SSE Nexus?

    (Recently noticed the ban)
    1. ClstlDrmr83
      ClstlDrmr83
      • premium
      • 51 kudos
      Considering the ban and age of this mod, I would think that kind of gives free reign to use, update, and port it.
    2. lithan1
      lithan1
      • member
      • 0 kudos
      Yes, please port it
    3. JenkoRun
      JenkoRun
      • member
      • 0 kudos
      https://www.nexusmods.com/skyrimspecialedition/mods/49311?tab=description
  3. lithan1
    lithan1
    • member
    • 0 kudos
    I have a suggestion for an effect I want to see assuming it's possible, when you have the staff ready perhaps the eye remains closed but whenever you cast the staff's spell the eye opens, maybe if possible give it a custom animation where all the eye's pieces move back toward the staff itself so that the core is exposed on the firing side
    1. TheGameWolf370
      TheGameWolf370
      • member
      • 0 kudos
      Bruh, that would be epic.
  4. LordLua
    LordLua
    • member
    • 2 kudos
    Very good
  5. beeboy617
    beeboy617
    • premium
    • 1 kudos
    First off, I love the mod! It does everything you said it would and looks great! I have a question though. I use Dual Sheath Redux and would love to get that animation you have for it to play while the staff is sheathed on my back. Is that mesh already in the file or could you tell me what files to move around to get that to work? Because right now, it looks like the original staff when I have it sheathed, but your cool one when I use it. Thanks for any input you provide!
  6. ZeroSbr1
    ZeroSbr1
    • member
    • 16 kudos
    For whatever reason, my Staff in-game now has several spaces before its name. I looked at this plugin in the CK, and it seems that the name isn't altered at all. I'm not sure what other mod it could be, because this is my only mod which alters the Staff of Magnus in any way.
  7. fadingsignal
    fadingsignal
    • premium
    • 3,928 kudos
    I loaded this up in NIFSkope to compare to aMidianBorn and see if the textures loaded properly, and the animation has all of the pieces of the orb moving around independently, like it's shattered, instead of just hovering/spinning like the normal eye of magnus. Is that normal? Does it look different in game?

    1. Renegade79
      Renegade79
      • member
      • 44 kudos
      it has full animation sequence from the vanilla Magnus Orb you find in the Mages Guild final quest, the big one, so it gets shattered then recollects itself, then repeats
    2. fadingsignal
      fadingsignal
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      • 3,928 kudos
      Thanks for the reply! I totally forgot that the original orb did that
  8. piotrekwyso
    piotrekwyso
    • member
    • 0 kudos
    Can i use it in my mod?

  9. thunderwolf86
    thunderwolf86
    • member
    • 1 kudos
    this looks significantly better then vanilla and fits in tremendously. a definite endorsement and must have in my books. i am just about to test but does anyone know how well this will play with amidianborn's version? it doesnt look like the rest of the staff was changed so i cant imagine it being a problem but i just wanted to ask.
    1. thunderwolf86
      thunderwolf86
      • member
      • 1 kudos
      nvm i dont think it will, i had forgotten about amidianborn's changes to the orb on top, dont know why, mustve just slipped my mind. either way its still a great mod and in my books a keeper.
  10. partycatX
    partycatX
    • supporter
    • 16 kudos
    after 2 hours, i finally find a nice magnus staff texture.

    thanks a lot. endorsed+ tracked+
  11. TheREALHummingBeard
    TheREALHummingBeard
    • member
    • 3 kudos
    can someone tell me how o change the texture on the orb itself? want to use another texture on it. if possible.