I need help. Pls solve my problem with nifskope. It won't open: https://forums.nexusmods.com/index.php?/topic/5091490-nifskope-wont-open-after-2-months/
When adding texture transparency, if you run into any strange behavior you may need to tweak the flags on the NiAlphaProperty. The most obvious strange behavior I ran into was that any mesh with the alpha property would be invisible if in water. (Well really, just invisible when seen through the surface of the water.) When this happened to me, I took the flag settings from another model that didn't have this problem, which were these settings:
Enable Blending: OFF
Source Blend Mode: Src Alpha
Destination Blend Mode: Inv Src Alpha
Enable Testing: ON
Alpha Test Function: Greater
Alpha Test Threshold: 128
No Sorter: OFF
If making a mesh transparent, always check to see if it's waterproof!
Anyone know how to make transparent mesh to catch object shadows (not only canopy shadows)?
Spoiler:
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I have an issue like picture on the left. Want to get the result like picture on the right. Hair's shadows did not cast on the tattoo (transparent mesh) on back...
I do have another problem though. This guide didn't work. I made an Alpha channel and selected that which I wanted transparent. I started NifSkope, opened the mesh, applied the texture and created an AlphaProperty and pasted it in the correct location, and yet the part that is supposed to be transparent is still visable.
Fixed this problem aswell. I exported to a DXT1 instead of a DXT5. DXT1 apparently removes alpha channels. Oh well, everything has now been figured out!
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https://forums.nexusmods.com/index.php?/topic/5091490-nifskope-wont-open-after-2-months/
Anyone know how to make transparent mesh to catch object shadows (not only canopy shadows)?
I have an issue like picture on the left. Want to get the result like picture on the right.
Hair's shadows did not cast on the tattoo (transparent mesh) on back...
This is the easiest NifSkope tutorial I have ever found on any subject... and thank gawd, NO VIDEO, just clear simple text!
I do have another problem though. This guide didn't work. I made an Alpha channel and selected that which I wanted transparent. I started NifSkope, opened the mesh, applied the texture and created an AlphaProperty and pasted it in the correct location, and yet the part that is supposed to be transparent is still visable.