I quite frequently revived Frostbite Spiders to be my ally in previous play through and thought it was about time to make it a permanent position. Of course i was worried this was such a niche choice that the option wouldn't exist but i found it does and that the mod is fantastic. Thank you! (I haven't completely battle tested her yet so hopefully she has some fight!).
To find her baseID, you should be able to do this:
Open the console and type "help Princess 4". That should pop up a bunch of information; look for the line that says "NPC_: <code> 'Princess'". That code is the baseID. (If there's too much information to fit in the console window, use PageUp/PageDown to scroll through it until you find that line.)
She's ADORABLE! And she works great with AFT. Good pet for an archer, too: it's easy to shoot over her head. Sadly, spiders don't seem to have many idle animations (she won't "lounge" or stretch like a sabercat or wolf), but on the other hand, she doesn't fidget and get in the way when I'm trying to shop or craft. The humanoid voice is hilarious.
I had a bit of trouble initially with her falling behind; I was constantly having to wait for her to catch up, and sometimes she'd miss out on fights entirely because she was still dawdling around somewhere. Her speed looks reasonable when she walks in a straight line, but the AI often seems to have trouble finding a path, getting her briefly stuck or forcing her to take long detours. I opened the console, targeted her, and typed (I wasn't sure which command would work, so I used both):
setav speedmult 500 forceav speedmult 500
Then quicksave and reload. She still often takes the long route, but then she runs like a hyperactive pinwheel and she catches up nice and fast.
She's so cute and so creepy. I love her. Big spiders creepy me out big time, so like other hen i saw this mod I knew I had to have Princess. I spent 5k gold to get Breezehome so I could adopt her. Oh she's so creepy and adorable.
This interacts with one of my companion mods so sometimes she talks! I actually love this. Now she randomly says stuff a dark elf follower would say
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i have a bunch of tarantulas irl and i really want a spooder companion thanks *W*
...is there a way to remove her dark elf voice? when I change it in the CK, the dialogue box stops appearing.
Open the console and type "help Princess 4". That should pop up a bunch of information; look for the line that says "NPC_: <code> 'Princess'". That code is the baseID. (If there's too much information to fit in the console window, use PageUp/PageDown to scroll through it until you find that line.)
I had a bit of trouble initially with her falling behind; I was constantly having to wait for her to catch up, and sometimes she'd miss out on fights entirely because she was still dawdling around somewhere. Her speed looks reasonable when she walks in a straight line, but the AI often seems to have trouble finding a path, getting her briefly stuck or forcing her to take long detours. I opened the console, targeted her, and typed (I wasn't sure which command would work, so I used both):
setav speedmult 500
forceav speedmult 500
Then quicksave and reload. She still often takes the long route, but then she runs like a hyperactive pinwheel and she catches up nice and fast.
This interacts with one of my companion mods so sometimes she talks! I actually love this. Now she randomly says stuff a dark elf follower would say