Skyrim
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Anton

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Anton0028

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5 comments

  1. EinBlonderTraum
    EinBlonderTraum
    • premium
    • 28 kudos
    I doubt this issue will ever get fixed, but I wasn't able to succeed with exporting the coin piles from Septim HD (Oldrim meshes)): https://www.nexusmods.com/skyrim/mods/3018/?tab=files

    The error message was: e:\t\aka\TestRepather\meshes\dlc02\clutter>PathExtractor.exe dlc2coinpile01.nif

    [INFO] (main): START PROCESS.
    [INFO] (main): Opening files:
            - <found> 'dlc2coinpile01.nif'
            - <created> 'dlc2coinpile01.txt'

    [INFO] (main): Loading BLOCKS from 'dlc2coinpile01.nif': ...
    [ERROR] (LoadFromFile___Header): Variable 'NumBlocks=1549' is out of range !

    [ERROR] (main): Can't load [Header] to variables !

    e:\t\aka\TestRepather\meshes\dlc02\clutter>lc2coinpile01.nifdlc2coinpile01.nifm


    It has hundreds of entries so changing them by hand would be a real chore compared to just find and replace in a text file.
  2. newmiller
    newmiller
    • member
    • 905 kudos
    it must be useful, especially for those like me who make 10-20 test versions of nifs and textures and after that make final! thanks!
  3. Quad2Core
    Quad2Core
    • supporter
    • 39 kudos
    I run into 2 issues:

    1. If i don't use a .txt file the exe crashes
    2. The text files aren't getting changed. The process seems to run correctly, but no informations are left in the .txt files.
    1. Anton0028
      Anton0028
      • supporter
      • 309 kudos
      I made a quick fix, try it now please.

      (It my fault, i didn't check what type of block attached to NiTriShape. Tool uses BSLightingShaderProperty only, but not BSEffectShaderProperty)
    2. Quad2Core
      Quad2Core
      • supporter
      • 39 kudos
      Yes now it works perfectly fine. Thanks alot for this tool and for your fast response + fix. You deseverd a kudo