I found Stendarr's Beacon Enhanced and Ruhmastered LE thanks to using this mod first. If I had cash I'd throw it at you. Thank you so much for the mod, you made playing as a Vigilant so much better.
seeing as he stated he has stopped working on it entirely more than a year ago id say he will not be updating it and may not respond. sad as SE is the only version of skyrim i can play while heavily modded oldrim is all fucked up for me.
it's a conflicting navmesh so it could cause stability issues. Correct me if i'm wrong, but i think the load order will control which navmesh it'll use, so loading this mod before interesting npcs will keep Viranyas quest going smoothly, but at the cost of something from this mod causing problems.
The navmeshing works fine. Conflicting does not automatically mean stability issues. He changed the navmeshes around so NPCs wouldn't try walking into the new walls he made.
In my Keeper Carcette mod, my npcs move around just fine with this loaded, and I use all sorts of idle markers and such. As long as the NPC wasn't being placed somewhere funny (which I doubt), then there really shouldn't be an issue.
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Im using Interesting npc's.
In my Keeper Carcette mod, my npcs move around just fine with this loaded, and I use all sorts of idle markers and such. As long as the NPC wasn't being placed somewhere funny (which I doubt), then there really shouldn't be an issue.
https://www.nexusmods.com/skyrim/mods/88045/