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DemonLord7654

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ArxVallium

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42 comments

  1. DemonLord7654
    DemonLord7654
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    This mod will continue to be supported on Skyrim Special Edition Nexus
  2. moxlam
    moxlam
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    its been five years, thanks for the update!!
    1. DemonLord7654
      DemonLord7654
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      Lol, I have been gone awhile modding Oblivion and have returned for this release. That long period of lazy and inexperienced Skyrim modding has ceased! I have learned a whole lot over the years and sharpened my skills and presentation as a modder. Enjoy, you all deserve this for sure.

      Also, don't forget to check out the remastered version 2 on the Special Edition Nexus here:
      https://www.nexusmods.com/skyrimspecialedition/mods/23997

      -Sincerely DemonLord7654
  3. LinkQuiet100
    LinkQuiet100
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    Great Work!DL and Fav!
  4. toastyburnz
    toastyburnz
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    What are those boxes my guy?
  5. inowa54
    inowa54
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    Do you create patches compatible with the Cutting Room Floor?
  6. inowa54
    inowa54
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    Competes with the Cutting Room Floor...
  7. stonemask4
    stonemask4
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    I like the mod but decided not to use it due to the buildings all looking the same and it looks odd that the wooden supports for the building are resting on those 3 boxes interesting idea but it doesn't really seem practical.
  8. MarshalN
    MarshalN
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    In addition to the above request for slight variations in the trading posts, I also wonder if you can change it so that the beds in the tent for the Solitude post actually let you sleep? I believe right now instead of sleep the cots are set on "wait". I say this because I have waiting disabled on Frostfall and so I can't use those cots - whereas I can use normal beds that are not owned. 
     
    Two more minor requests - 1 is if you can make them disappear on the map until I discover them naturally, and 2 is if you can make it adjustable how much gold the merchants have? They're the only ones in Skyrim who are loaded with gold from the get go. 
  9. WinsomeMinotaur
    WinsomeMinotaur
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    A nice little addition, thank you!
  10. zaetar
    zaetar
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    No offense, but could you change the building accordingly to what city is closer to make it match and... for some variation... they are basically the same! Even the boxes (which i'm not sure what's their function)

    Frostfall means realism, realism means immersion, immersion means variety. If i see the same building with the same guy in different places, it breaks the immersion. A small shack or a small camp would adapt better, or you are going to tell me that these people had the idea and resources to build that shop (have to admit, is not small either) in several places in the middle of nowhere?

    You have to think, "who is going to use my mod, and for what? Are there mods that already fulfill this function? Can I improve it if there is?" and if you are talking about immersion or realism try to see it if you had to go and build it yourself.
    I can just try to find a hunter or a khajiit camp from the vanilla game, or use the travelling merchants from Immersive Patrols... and there are few more that add the same, for more immersion.

    Come on, some more love nobody is hurrying you.
    1. yzerman19
      yzerman19
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      I second his request...
  11. iamroninaway
    iamroninaway
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    Great mod to add to the road. I was wondering if you are going to add a few more things to these outposts.
    for example
    - add an extra 2 or more guards to defend against bandits that are remotely even considering to ransack
    - have a guard on the roof overlooking the outpost; have another npc working as an assistant
    - traveling adventurers and/or merchants camped nearby or next to these outposts
    - chests placed inside these outposts (maybe even in a cellar) filled with valuables
    - lantern/torches to the light the area
    (examples based on watching Nozi87's mod review and I haven't downloaded yet - I'm planning to start playing a modded Skyrim for the first time in the future. Wish I had done so already. Skyrim looks a whole lot better with mods than the vanilla console haha)


  12. Beastking17
    Beastking17
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    Awesome mod! Navmesh needs fixing though.
    1. Kuldebar
      Kuldebar
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      navmeshes are the bane of Skyrim modding :/