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Stupiful

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Stupiful

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30 comments

  1. vfx007
    vfx007
    • member
    • 0 kudos
    Played, endorsed :)
    Not so good as your awesome VOLUNDR but a good dwemer ruin anyway.
    Congratulation and thnx for sharing with us
  2. XerionTheBrave
    XerionTheBrave
    • member
    • 5 kudos
    Great mod really, one of the best Dungeons, I like it really much, no problems with it also
  3. afeq
    afeq
    • member
    • 9 kudos
    dungeon is great but contains a lot of dirty records, edited navmeshes and terrain from skyrim.esm, can you clean the mod please?
  4. ff7legend
    ff7legend
    • premium
    • 1,371 kudos
    This has a deleted navmesh issue that will need to be addressed at some point. Blame the bugged/glitched CK for that. Thanks.
  5. ff7legend
    ff7legend
    • premium
    • 1,371 kudos
    Does this mod conflict with Spectraverse - Magic of the Magna Ge (www.nexusmods.com/skyrim/mods/53780)? Spectraverse also adds a small dungeon west of Falkreath along the road as well. I'd like to try this in my next playthrough but want to ensure there are no conflicts between this & Spectraverse. Thanks.
  6. wdavid78
    wdavid78
    • premium
    • 5 kudos
    I'm kind of surprised I hadn't noticed this before, but I was heading into riverwood and glanced across the river, and noticed that there were a couple of trees sticking out of what looked to be a mis-placed rockface. It turns out that Norzelfd makes terrain edits to that location, and when I excised them from the mod, the terrain went back to normal...

    If you'll allow the question, while I know how to remove the edits to Location and Worldspace in TES5Edit, I don't know if that will have any consequences for the mod otherwise... It all seems to be navmesh and rocks, so it looked safe to remove... but is it? That's the question, I suppose. Is it ok to clear out the Riverwood edits?

    p.s. (You make awesome dungeons)
  7. plasticpalfun
    plasticpalfun
    • supporter
    • 6 kudos
    Would love to see more dungeons and ruins from you - esp. Dwemer.
  8. Stupiful
    Stupiful
    • supporter
    • 15 kudos
    Synchsuds, Aurielius, thank you guys for playing! I'm glad this dungeon is still giving people enjoyment.
  9. Synchsuds
    Synchsuds
    • supporter
    • 0 kudos
    This is a great dungeon. A lot of fun and masterfully crafted. I love your mods.
  10. Aurielius
    Aurielius
    • premium
    • 79 kudos
    This review is long overdue and for that I'm sorry. First off the blade traps were plentiful and one or two were quite a combination surprise. I liked the layout which was very detailed and not over overly crowded with loot. The Dwemmer mech opponents were appropriate for an installation that was resurgent and just enough human wizards/bandits to make it diversified. All in all it provided about 30-45 minutes of enjoyable dungeon delving, it has rightly earned a place in my permanent load order, thank you for sharing. A well deserved Kudo.