Skyrim

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emieri00

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emieri00

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63 comments

  1. emieri00
    emieri00
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    Like I said, "when I get the chance to mess with the game again". Too much stuff happened.

    Anyway, I'll have to update this, make a decent installer, add the masks from Konahriik's Accountrements as I had planned before... I just wished Complete Crafting overhaul had already been ported to SSE.

    Yep, it'll be an SSE update, sorry there. I'll change some permissions just to be sure anyone can use this to some extent.
  2. emieri00
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    If anyone knows how to make an xedit script, please contact me. Making this mod by hand is tedious and things only get worse with added content.

    The script probably needs to detect and enable or disable some body slot and visibility details for both circlets and helmets to be compatible.
  3. emieri00
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    For anyone still following this, I'm preparing a SSE version of this mod. It should have extra compatible content too.

    Not sure if I'll upgrade this mod anymore for LE tho. IF anyone wants the next upgrades, I can try doing something about it.
  4. DievulOrchid
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    Decided i wanted the closed helmets back, disabled the mod... any closed helmet now is invisible and makes my hair invisibletoo!! i can't find a fix and ive been messing with my load order for 2 hours now. This is so frustrating is there any way to fix this?
    1. emieri00
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      This mod replaces models, you can't "just" disable the esp. You need to remove all models added by it.
  5. emanueljuandavid98
    emanueljuandavid98
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    Dosen't work, all helmets are invisable and a bald head.
  6. MichaelLiparini
    MichaelLiparini
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    Hi, I use legacy of the dragonborn and it has a imperial helmet called "imperial crested helmet". It is just the vanilla full helmet, but unlike the full helmet, when I equip it my face is invisible. I tried moving your mod above and below but to no avail . Everything else in your mod works fine in my game btw, so I am at a loss for what to do. Is there anything I can do to fix this?
    1. emieri00
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      It needs an edit, a patch... Basically, you need to unflag on the armor addon of the helmet in the mod you're using which makes the head invisible.

      ... I don't remember well how it was called, but it is basically just unmarking one or two things on armor addon in the CK [i did it in tes5edit]
    2. emanueljuandavid98
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      Could you elaborate a bit more...? Since you know the fix that is.
  7. Dabby3
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    Works fine for me after deactivating the esp in my Load-Order, thanks
  8. emieri00
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    Well, Improved Closefaced Helmets updated with Dragonpriest Masks... I really need to update this now.
    1. Duende2211
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      When you will update this? Anytime soon?
    2. emieri00
      emieri00
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      This will be updated when i get the chance to mess with the game again, which won't be anytime soon, unfortunately. I believe i'll be back to modding in february '16
  9. Equiti
    Equiti
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    Not sure why, but this causes a crash in Skaal Village. Deactivating it solves the issue. Does it conflict with Dragonborn DLC somehow?
    1. emieri00
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      Hmm, this is bad, it wasn't supposed to do that. I guess i do need to update this, but it won't be anytime soon.
  10. Zura252
    Zura252
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    I would love to see this mod updated with the latest version of close faced helmets.Anyway good mod
  11. felaiper
    felaiper
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    ayyyy.... i hope you can update the mod soon!
    at least can you make a version only to add improved closefaced helmets versions of immersive armors's helmets? i dont really care to use circlets with helmets at the same time
    thanks
    1. emieri00
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      I did that, but not to all of them. The issue behind this is because some of the armors do not have an open helmet equivalent for the custom models. [crimson spellbinder if i remember well]

      You need an extra file for that, the main esp AND the IA patch have to be on, otherwise it won't work.
  12. argonian23456
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    i have done everything that i was told to in the description but circlets still unequip my helmet when i put them on.. i dont know what ive done wrong. your esp is the only esp with "helmet" in it that i have active... whats going on?
    1. emieri00
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      Do you have ANYTHING else that may edit helmets?