While attempting to mod out the pirate stuff, I realised it's actually from a completely different mod 'Tamrielic Culture' which creates a pirate cave with incredibly OP loot which you can just walk in and take.
even tho this is abandoned, it still works well an improves the area with very little conflicts. I run quite a few mods to improve the areas.
in case anyone is curious: seaside seagulls, wet and cold, seapoint settlement (and serenity), more camps and shipwrecks, more shipwrecks, id also recommend one with nature (to set horkers to friendly or something) and a horker retext. its definitely changed the coastline for me.
I came here after checking out this other mod by the same author (http://www.nexusmods.com/skyrim/mods/34193/). Too bad that the author hasn't been active for almost a year now, his overhauls are quite amazing. Yet another very promising mod that's abandon...
Please keep this one up! you have a lot of great territory to work with here.
And keep track of the Northern Encounters and Haafstaad mods, as they work and are a little active in your area. You should check them out and keep them compatible, since yours could be a great addition.
Is this mod still being worked on? If not, I'd be extremely appreciative if a version of the mod could be released without the unfinished aspects like the fishing village.
7 ENDORSEMENTS!?!?! That's bs! You deserve so much more. I am loving your mods so far. Nexus, Brodual, Gopher, etc. should really recognize you. You amazing person...
19 comments
The loot reward is a bit generous in the pirate cave. I am going to mod the cage door as unopenable, or at least remove the key.
I am trying this with the Northern encounters mod although it is possible it will make the area a bit too 'busy'.
in case anyone is curious: seaside seagulls, wet and cold, seapoint settlement (and serenity), more camps and shipwrecks, more shipwrecks, id also recommend one with nature (to set horkers to friendly or something) and a horker retext. its definitely changed the coastline for me.
And keep track of the Northern Encounters and Haafstaad mods, as they work and are a little active in your area.
You should check them out and keep them compatible, since yours could be a great addition.