Touring Carriages by DayDreamer
Skyrim » Immersion
Added: 20/07/2013 - 10:16AM
Updated: 02/02/2015 - 09:56AM

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Uploaded by wasite


Last updated at 9:56, 2 Feb 2015 Uploaded at 10:16, 20 Jul 2013

Touring replacement for Scenic Carriages and Real Carriages, with many additional features.

Trips finish in major holds. Once you've reached a major hold, you can update this patch. Upgrading from 1.x to 2.0: At this point, the most recently used touring carriage will not function, but the original hold carriage will work. The upgrade will complete as you enter the city (or a nearby building) or take an original carriage. If you are in a minor hold or other settlement, the non-functioning carriage will disappear as you enter a building.

Travel to 9 holds:
  • Whiterun to "all the hold capitals."
  • Other carriages are (deliberately) more limited to their regions.
  • Carriages meet at the major holds, allowing easy transfer.
  • Carriages arrive periodically at hold capitals on their routes.
  • Each carriage has its own quest/script and runs independently.
  • Lore friendly.

Stops in settlements along the way (just ask the driver).
  • Learn of villages and inns from the travelogue as you pass them.
  • Visit them on a later trip.
  • Carriages arrive periodically at settlements on their routes.
  • Now including Granite Hill.
  • Now including Helgen.
  • Now including Heljarchen (Nightgate Inn).
  • Now including Markside Stable.
  • Now including Nimalten Wood.

Travelogue commentary (already present in vanilla files) is actually working in multiple languages.
  • 65 vanilla lines only heard in Real Carriages.
  • 21 additional shared lines found hidden in the vanilla files.

  • Pausing anywhere along the way.
  • Sleeping (fast travel). Carriages now arrive at destination with you.
  • Variable speed. (Ask driver to hurry.)
  • Up to 3 followers travel with you.

Installs at any time:
  • Without hiding in safe cells or running scripts.
  • Can be installed from a save standing and staring at a vanilla carriage.

Removes cleanly:
  • Without hiding in safe cells or running scripts.
  • Restores to vanilla state immediately after arrival at the home city.
  • Restores to vanilla state after the carriage is out of sight.