Skyrim

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Polymorpher

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polymorpher

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154 comments

  1. TaNkKGB
    TaNkKGB
    • member
    • 0 kudos
    Skyrim SE?
    1. Novem99
      Novem99
      • member
      • 41 kudos
      How about making a whole sentence?
    2. CluelessCourier
      CluelessCourier
      • member
      • 9 kudos
      I'll help him out: Can you port this to Skyrim Special Edition?
    3. pedrodardengo
      pedrodardengo
      • member
      • 0 kudos
      Man this mod is a must have mod.
      I simply cannot let me start playing SSE while you don't release it to SE.
    4. ThornKnuckle
      ThornKnuckle
      • member
      • 0 kudos
      what is so great about SE? please enlighten me, cause i have only heard bad things
    5. Barmyarmy72
      Barmyarmy72
      • BANNED
      • 1 kudos
      What the f*#@ have you heard that's so bad? What the f*#@? It's literally just an improvement.
    6. blehmeh
      blehmeh
      • member
      • 11 kudos
      There are some significant anger and passive-aggressive issues in this thread.
    7. owen9622206
      owen9622206
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      • 3 kudos
      https://www.nexusmods.com/skyrimspecialedition/mods/3378/?
    8. markentingh
      markentingh
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      • 0 kudos
      Skyrim SE is 64 bit so it fixes a lot of issues, especially memory limitations.
    9. amundsen5
      amundsen5
      • member
      • 2 kudos
      @owen9622206 The only useful guy in this thread. Forum culture sucks.

      also this mod seems to work well: https://www.nexusmods.com/skyrimspecialedition/mods/29847
    10. Sogreth89
      Sogreth89
      • member
      • 0 kudos
      @Novem99 If you used your brain, you could have figured it out. Sadly, there are some people out there that aren't very bright.
  2. marquees
    marquees
    • BANNED
    • 0 kudos
    A dagger is a short sword and, accordingly, its range should be between the fist and the sword in a larger direction to the sword, because all daggers have different lengths!
  3. XxTWDxX
    XxTWDxX
    • member
    • 21 kudos
    Thanks for making this mod. It is a must have for me in every playthrough. I think you forgot to edit the DLC1GargoyleVariantGreenRace and DLC1GargoyleVariantBossRace. Their melee reach is insane
  4. Pickelsturn
    Pickelsturn
    • BANNED
    • 110 kudos
    does this fix this shitty dragon bites too ?
  5. meigong119
    meigong119
    • premium
    • 164 kudos
    This mod needs some tweak in Tes5edit though, still epic!!
    1. Fortevn
      Fortevn
      • member
      • 4 kudos
      What tweak?
    2. dmoment
      dmoment
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      • 0 kudos
      yeah pls tell us what tweak
    3. meigong119
      meigong119
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      As this mod edit race records so other mods also edit races will likely overwrite each other depends on load order. A simple solution for that is put esp of this mod at last of your load order. Moreover, mods that add extra races will most likely created with skyrim's vanilla melee range in mind, which means you need manully alter these records too and Skyrim immersive creature and monster mod are two typical examples that require mannul edit.
    4. gabba
      gabba
      • premium
      • 5 kudos
      When Mator Smash is more mature that tool will solve this problem easily... just load this mod early and check the wanted subrecords in its settings, and you'll get the best of both worlds.
    5. Mookeylama
      Mookeylama
      • premium
      • 88 kudos
      http://www.nexusmods.com/skyrim/mods/80076/?

      what about that newer mod? seems like it may not have the same issues
    6. jas0123
      jas0123
      • member
      • 7 kudos
      Not editing creatures
  6. garethdeux
    garethdeux
    • member
    • 0 kudos
    Hi polymorpher,

    I've been using this mod for ages and it's simply essential.

    Thanks!
  7. BABUT
    BABUT
    • member
    • 1 kudos
    hey, polymorpher, for hand's distance use fObjectHitH2HReach. tell me, you know a parameter for shield's bash distance? fCombatBashReach does not work and no more parameters with ObjectHit prefix :\
    ps: thx for you mod. i was so stupid for to look inside tesv.exe :(
  8. patrickmurphy
    patrickmurphy
    • supporter
    • 4 kudos
    This can be done with skytweak can't you? I've done it before but some combat mods mess with the stats, constantly if it's scripted
  9. EmeraldShadow
    EmeraldShadow
    • member
    • 19 kudos
    This mod modifies race records in order to change UNARMED REACH for every race.
    This is highly incompatible.

    Open TES5EDIT and delete everything under race (in this mod's plugin) to keep just the weapon reach changes.

    You can leave it if it doesn't conflict with your other mods (tes5edit will show)
  10. hornedbear
    hornedbear
    • premium
    • 2 kudos
    Does anyone if this mod is compatible with Skyrim SE please?